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lock [RESOLVED] MBP 1.50 BETA 2 Custom "Ghost" levels

  • Bobby
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31 Jan 2014 23:07 - 14 Sep 2014 15:33 #1
So I took all the .mis and .png files out of Marble->Data->Missions->Custom, but there's still one level in my Custom tab when I start the game up. It's a mostly blank level that I intended to build a new level in. Any idea why it's still showing up even when my Custom folder in the package contents is empty?
Last edit: 14 Sep 2014 15:33 by Aayrl.
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  • IsraeliRD
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03 Feb 2014 10:20 #2
I believe it exists in your library (username>library>marble blast) under marble/data/missions/ probably under custom.
Also, get 1.50 :p platinumbeta directory and multiple custom directories mean easier management of custom levels.

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.
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03 Feb 2014 11:39 #3
Keep in mind that levels that have moving interiors may break (in 1.50) depending on if the file refers to "marble" or not. It's some silly thing that it couldn't reference its resources like normal interiors.
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  • Bobby
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16 Feb 2014 10:19 #4
Found it. Now will you please let me post without moderator approval? :P
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16 Feb 2014 16:12 #5
I believe that once you get ten posts, you can post freely. I may be wrong, but that was how it was on the DedalusTech forums, which I believe runs off the same forum system.
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18 Feb 2014 14:24 #6
I think for the Marble Blast forums users will require moderator / administrator approval of posts until their post count has reached 3. This may be changed in a future update.

~Aayrl
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