Reply: In MBG, If a cp is entered, the player don't restart or exit and respawn, sound

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Topic History of: In MBG, If a cp is entered, the player don't restart or exit and respawn, sound

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  • pasta_real
  • pasta_real's Avatar
20 May 2025 10:36

engrish moment

does it mean that you want to respawn on the checkpoint if getting out of bounds and not to restart the whole level? if that's the case, take this:

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  • BRD
  • BRD's Avatar
18 May 2025 14:55

In MBG, If a cp is entered, the player don't restart or exit and respawn, play the new sound: "CheckPointPlayerRespawnSfx". Can you do that for me please and that's it 

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