this might help
Entering (null)::onGhostAlwaysObjectReceived()
Entering (null)::onPhase2Progress(0.8461538)
Entering (null)::menuOnLoadProgress(2, 0.8461538)
Entering (null)::menuCbOnLoadProgress(0.4615384)
Entering PlayMissionGui::onLoadProgress(PlayMissionGui, 0.4615384)
Entering PlayMissionGui::getMissionInfo(PlayMissionGui)
Leaving PlayMissionGui::getMissionInfo - return 1808
Entering (null)::mRound(7.384614)
Leaving (null)::mRound - return 7
Leaving PlayMissionGui::onLoadProgress - return
Leaving (null)::menuCbOnLoadProgress - return
Leaving (null)::menuOnLoadProgress - return
Leaving (null)::onPhase2Progress - return
Leaving (null)::onGhostAlwaysObjectReceived - return
Entering (null)::onGhostAlwaysObjectReceived()
Entering (null)::onPhase2Progress(0.8717949)
Entering (null)::menuOnLoadProgress(2, 0.8717949)
Entering (null)::menuCbOnLoadProgress(0.4679487)
Entering PlayMissionGui::onLoadProgress(PlayMissionGui, 0.4679487)
Entering PlayMissionGui::getMissionInfo(PlayMissionGui)
Leaving PlayMissionGui::getMissionInfo - return 1808
Entering (null)::mRound(7.487179)
Leaving (null)::mRound - return 7
Leaving PlayMissionGui::onLoadProgress - return
Leaving (null)::menuCbOnLoadProgress - return
Leaving (null)::menuOnLoadProgress - return
Leaving (null)::onPhase2Progress - return 0.85
Leaving (null)::onGhostAlwaysObjectReceived - return 0.85
Entering (null)::onGhostAlwaysObjectReceived()
Entering (null)::onPhase2Progress(0.8974359)
Entering (null)::menuOnLoadProgress(2, 0.8974359)
Entering (null)::menuCbOnLoadProgress(0.474359)
Entering PlayMissionGui::onLoadProgress(PlayMissionGui, 0.474359)
Entering PlayMissionGui::getMissionInfo(PlayMissionGui)
Leaving PlayMissionGui::getMissionInfo - return 1808
Entering (null)::mRound(7.589744)
Leaving (null)::mRound - return 8
Leaving PlayMissionGui::onLoadProgress - return
Leaving (null)::menuCbOnLoadProgress - return
Leaving (null)::menuOnLoadProgress - return
Leaving (null)::onPhase2Progress - return
Leaving (null)::onGhostAlwaysObjectReceived - return
Entering (null)::onGhostAlwaysObjectReceived()
Entering (null)::onPhase2Progress(0.9230769)
Entering (null)::menuOnLoadProgress(2, 0.9230769)
Entering (null)::menuCbOnLoadProgress(0.4807692)
Entering PlayMissionGui::onLoadProgress(PlayMissionGui, 0.4807692)
Entering PlayMissionGui::getMissionInfo(PlayMissionGui)
Leaving PlayMissionGui::getMissionInfo - return 1808
Entering (null)::mRound(7.692307)
Leaving (null)::mRound - return 8
Leaving PlayMissionGui::onLoadProgress - return
Leaving (null)::menuCbOnLoadProgress - return
Leaving (null)::menuOnLoadProgress - return
Leaving (null)::onPhase2Progress - return 0.9
Leaving (null)::onGhostAlwaysObjectReceived - return 0.9
Entering (null)::onGhostAlwaysObjectReceived()
Entering (null)::onPhase2Progress(0.9487179)
Entering (null)::menuOnLoadProgress(2, 0.9487179)
Entering (null)::menuCbOnLoadProgress(0.4871795)
Entering PlayMissionGui::onLoadProgress(PlayMissionGui, 0.4871795)
Entering PlayMissionGui::getMissionInfo(PlayMissionGui)
Leaving PlayMissionGui::getMissionInfo - return 1808
Entering (null)::mRound(7.794872)
Leaving (null)::mRound - return 8
Leaving PlayMissionGui::onLoadProgress - return
Leaving (null)::menuCbOnLoadProgress - return
Leaving (null)::menuOnLoadProgress - return
Leaving (null)::onPhase2Progress - return
Leaving (null)::onGhostAlwaysObjectReceived - return
Entering (null)::onFrameAdvance(12)
Entering (null)::updateServerMovingObjects(12)
Entering SceneObject::updatePathPosition(1918, 12)
Entering Node::getPathTime(1918, path1b)
Leaving Node::getPathTime - return 9999999
Entering Node::updatePath(1918, path1b, path1a, 1474)
Entering Node::getPathTime(1918, path1b)
Leaving Node::getPathTime - return 9999999
Entering (null)::max(9999999, 1)
Leaving (null)::max - return 9999999
Entering Node::getPathTransform(1918, path1b, path1a, 0.0001474)
Entering Node::getPathPosition(1918, path1b, path1a, 0.0001474)
Entering Node::getAdjustedProgress(1918, path1b, 0.0001474)
Leaving Node::getAdjustedProgress - return 0.0001474
Entering Node::getPointList(1918, path1b, path1a)
Entering Node::getNextNode(1918, path1b)
Leaving Node::getNextNode - return path1c
Entering Node::getNextNode(1918, path1c)
Entering Node::isBranching(1918, path1c)
Leaving Node::isBranching - return 0
Leaving Node::getNextNode - return path1c
Leaving Node::getPointList - return -36 -98 2.75^-36 -98 2.75
Leaving Node::getPathPosition - return -36 -98 2.75
Leaving Node::getPathTransform - return -36 -98 2.75^^
Entering (null)::MatrixRot(-36 -98 2.75 1 0 0 0)
Leaving (null)::MatrixRot - return 1 0 0 0
Leaving Node::updatePath - return
Leaving SceneObject::updatePathPosition - return
Leaving (null)::updateServerMovingObjects - return
Entering (null)::updateServerParentedObjects(12)
Leaving (null)::updateServerParentedObjects - return
Entering mode::callback(onFrameAdvance, , 12)
Entering (null)::_modeGetObject(null)
Entering (null)::_modeGetObjectName(null)
Leaving (null)::_modeGetObjectName - return Mode_null
Leaving (null)::_modeGetObject - return 1908
Entering mode::callback(1908, onFrameAdvance, , 12)
Leaving mode::callback - return
Leaving mode::callback - return
Leaving (null)::onFrameAdvance - return
Entering (null)::serverCmdMissionLoadProgress(1838, 0.925, 0)
Entering GameConnection::getUsername(1838)
Leaving GameConnection::getUsername - return Guest
Guest progress: 0.925 state: 0
Entering (null)::commandToAllExcept(1838, 41, 0, 0.9, 0)
Leaving (null)::commandToAllExcept - return 1838
Leaving (null)::serverCmdMissionLoadProgress - return 18
Entering (null)::serverCmdMissionLoadProgress(1838, 0.95, 0)
Entering GameConnection::getUsername(1838)
Leaving GameConnection::getUsername - return Guest
Guest progress: 0.95 state: 0
Entering (null)::commandToAllExcept(1838, 41, 0, 0.95, 0)
Leaving (null)::commandToAllExcept - return 1838
Leaving (null)::serverCmdMissionLoadProgress - return 19
Entering (null)::onGhostAlwaysObjectReceived()
Entering (null)::onPhase2Progress(0.974359)
Entering (null)::menuOnLoadProgress(2, 0.974359)
Entering (null)::menuCbOnLoadProgress(0.4935898)
Entering PlayMissionGui::onLoadProgress(PlayMissionGui, 0.4935898)
Entering PlayMissionGui::getMissionInfo(PlayMissionGui)
Leaving PlayMissionGui::getMissionInfo - return 1808
Entering (null)::mRound(7.897437)
Leaving (null)::mRound - return 8
Leaving PlayMissionGui::onLoadProgress - return
Leaving (null)::menuCbOnLoadProgress - return
Leaving (null)::menuOnLoadProgress - return
Leaving (null)::onPhase2Progress - return 0.95
CPU: 5:80 GB usable
GPU:dont know how
specs: dont know how
The topic has been locked.