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29 Sep 2015 03:37 #31
Everything's easier in Co-op when you're having a Skype conversation between the two of you. :)

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29 Sep 2015 19:51 #32

RoziFP wrote: Everything's easier in Co-op when you're having a Skype conversation between the two of you. :)


Agreed. Co-Op without Skype or some type of verbal communication is so hard!

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29 Sep 2015 20:31 #33
You could consider telepathy.

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30 Sep 2015 02:13 #34

BPXRockU wrote:

RoziFP wrote: Everything's easier in Co-op when you're having a Skype conversation between the two of you. :)


Agreed. Co-Op without Skype or some type of verbal communication is so hard!


Def. disagree; all you have to do is discuss your routes beforehand. As long as neither player has a problem with waiting a few seconds when his partner informs him on a new tweak, then there's not much reason for skype in consideration of routes.

On the other hand timing might benefit from verbal communication, but if you want a truly maxed out run, your route's timing should fit accordingly to both players having a perfect round.

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30 Sep 2015 02:36 #35

Frostfire wrote:

BPXRockU wrote:

RoziFP wrote: Everything's easier in Co-op when you're having a Skype conversation between the two of you. :)


Agreed. Co-Op without Skype or some type of verbal communication is so hard!


Def. disagree; all you have to do is discuss your routes beforehand. As long as neither player has a problem with waiting a few seconds when his partner informs him on a new tweak, then there's not much reason for skype in consideration of routes.

On the other hand timing might benefit from verbal communication, but if you want a truly maxed out run, your route's timing should fit accordingly to both players having a perfect round.


I see where you are heading Frosty, but you have to admit it is convenient to be able to Skype! Nevertheless it is still very doable without some form of verbal communication, I just much prefer it.

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30 Sep 2015 02:47 #36

BPXRockU wrote:

RoziFP wrote: Everything's easier in Co-op when you're having a Skype conversation between the two of you. :)


Agreed. Co-Op without Skype or some type of verbal communication is so hard!


fun fact: Regis and I used no skype at all during co-op testing. On some levels (e.g. RUC) we just winged the level without any discussion at all since they were really easy with co-op, other needed much more pretalk.

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30 Sep 2015 12:08 #37

BPXRockU wrote:

Frostfire wrote:

BPXRockU wrote:

RoziFP wrote: Everything's easier in Co-op when you're having a Skype conversation between the two of you. :)


Agreed. Co-Op without Skype or some type of verbal communication is so hard!


Def. disagree; all you have to do is discuss your routes beforehand. As long as neither player has a problem with waiting a few seconds when his partner informs him on a new tweak, then there's not much reason for skype in consideration of routes.

On the other hand timing might benefit from verbal communication, but if you want a truly maxed out run, your route's timing should fit accordingly to both players having a perfect round.


I see where you are heading Frosty, but you have to admit it is convenient to be able to Skype! Nevertheless it is still very doable without some form of verbal communication, I just much prefer it.


Yeah skype is better overall but its not needed

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01 Oct 2015 09:40 - 02 Oct 2015 01:58 #38
New Video!
|CoOp| Sand Storm (6.069) - Eguy
Last edit: 02 Oct 2015 01:58 by Rock.

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01 Oct 2015 14:23 #39
Well done guys! Looking forward for more from you two. You two collaborate quite nicely. :)

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01 Oct 2015 23:18 #40

Frostfire wrote:

BPXRockU wrote:

Frostfire wrote:

BPXRockU wrote:

RoziFP wrote: Everything's easier in Co-op when you're having a Skype conversation between the two of you. :)


Agreed. Co-Op without Skype or some type of verbal communication is so hard!


Def. disagree; all you have to do is discuss your routes beforehand. As long as neither player has a problem with waiting a few seconds when his partner informs him on a new tweak, then there's not much reason for skype in consideration of routes.

On the other hand timing might benefit from verbal communication, but if you want a truly maxed out run, your route's timing should fit accordingly to both players having a perfect round.


I see where you are heading Frosty, but you have to admit it is convenient to be able to Skype! Nevertheless it is still very doable without some form of verbal communication, I just much prefer it.


Yeah skype is better overall but its not needed

I don't think Skype is necessary either; I don't have Skype. However, I really enjoy watching videos, and great job!

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02 Oct 2015 01:57 #41
New Video!
|MBP| Timely Ascent WR (2.220)

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02 Oct 2015 02:50 #42
Awesome run :)

I played marble blast
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02 Oct 2015 13:32 #43
Excellent!
Now go do it in MBU.
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02 Oct 2015 14:04 #44
Well done, buddy! You're taking a bunch of the IC World Record. Go beat some of Nature Freak's. :^)

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02 Oct 2015 14:37 #45
But can you beat some in MBG?

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02 Oct 2015 20:35 #46
'Daw thanks guys! Nature Freak: I will have to pay for MBG, $7. I'll probably eventually get it, but as of now...not yet. I prefer MBP anyways ;)

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13 Oct 2015 02:43 #47
New Video!
|CoOp| Compilation Ep. 1

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13 Oct 2015 03:15 #48
I enjoyed this ! It was a good compilation!
All I woud ask is if you make your videos longer.

I also want a Battlecube Finale run. ;)

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13 Oct 2015 10:50 #49

RoziFP wrote: I enjoyed this ! It was a good compilation!
All I woud ask is if you make your videos longer.

I also want a Battlecube Finale run. ;)


I make my videos short because my internet can't really handle anything past a multiplayer match. I would make much longer videos, but my internet is very bad. Also, no thank you; BCF would be awful xD.

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13 Oct 2015 15:59 #50
Awesome runs! That was very fun to see, however, in the first run, is it possible for you to just jump straight from the EH wall (where Rozi grabs the TT) to the final gem and then EH to the finish and let Rozi get the next TT? I think it would save about a second.

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13 Oct 2015 19:47 #51

DeComposer wrote: Awesome runs! That was very fun to see, however, in the first run, is it possible for you to just jump straight from the EH wall (where Rozi grabs the TT) to the final gem and then EH to the finish and let Rozi get the next TT? I think it would save about a second.


Ya know, that probably is possible! I'll try that some time, maybe with you :)

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19 Oct 2015 02:20 #52
New Video!
|MBP| My Custom Levels (Episode 3)

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21 Oct 2015 02:40 #53
Very cool runs and good work! I liked Speed Course 2 and Whimsical!
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21 Oct 2015 05:29 #54
Nice job on those speedruns! I hope to play more of your levels soon!
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26 Oct 2015 02:51 #55
New Video!
|Custom| Speed Tower (42.881)

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26 Oct 2015 03:16 #56
Nice run and tweaks. :)

I played marble blast
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11 Nov 2015 17:00 #57
New VIdeo!
|Custom| Dreams of Red (33.456)

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11 Nov 2015 17:11 #58
Nice run. :)

I feel like you could use a bit more video editing at the end such as fading out music and gameplay. Otherwise, good job.

Looking forward to more!

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11 Nov 2015 19:33 #59

Rozi wrote: Nice run. :)

I feel like you could use a bit more video editing at the end such as fading out music and gameplay. Otherwise, good job.

Looking forward to more!


I actually never thought about that...good idea! If I remember I will do that on my next video.

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11 Nov 2015 23:19 #60
Great run you got there! I particularly like the start where you skillshot the super speed, as that is rather challenging to do.

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