Hi guys,
As a part of Mercury's UI rewrite, I am in need of dropdown menus. I notice that PQ and Platinum 1.50 use these in the PlayMissionGui. Would this be controlled by the ButtonType control or is the "closed dropdown = dropdwn_n, open = dropdwn_h" etc... I want to be able to click and select items in the dropdown.
Secondly, how would I make the Menu backgrounds the last played level? Would these be these a "link" to prefs.cs?
Thanks,
- theMarble
As a part of Mercury's UI rewrite, I am in need of dropdown menus. I notice that PQ and Platinum 1.50 use these in the PlayMissionGui. Would this be controlled by the ButtonType control or is the "closed dropdown = dropdwn_n, open = dropdwn_h" etc... I want to be able to click and select items in the dropdown.
Secondly, how would I make the Menu backgrounds the last played level? Would these be these a "link" to prefs.cs?
Thanks,
- theMarble