So PQ has lots of pretty [strike]shaders[/strike]shader-like things and marble reflection and things, which TGE didn't have. I remember MBExtender(not the graphics extender) and didn't see any hints to graphics hooking. I'm not asking for the source code to pq's engine mods[strike]actually if any of you would post that then that would be really awesome but you won't but pls[/strike], but rather a starting point to do something similar. Like what MBExtender did with providing a framework to develop engine extensions in C++. If you can't tell me anything because top secret that's alright but it really would be cool to see how this engine that seems like it's older than I am has been pushed to do all it has been.TIA.
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