Whatever PF wrote
We cannot distribute the 'core' files of MBP, thus we do the hard installation instructions. Problem being is that many people here are inexperienced with computers and thus could screw up anything at any given moment.
The way we do via GarageGames might cost some ppl money, but we can assure that it's as flawless as it can be. In fact, I might even squeeze in a better game engine (PF and I talked about it a bit), making whoever had bought MBG via GG getting a better deal when getting MBP's core files.
I can also talk with Alex about MotD (how to modify it), adding our own constant patches (MBP final release will be called 1.7.0 or something else, as 1.5.x + 1.6.x is still MBG) and being able to constantly talk to the community this way.
I can also talk to Alex about getting the prefs.cs data going online or missions begin downloaded from Phil when ppl load the levels so that people won't cheat and this way we can look who found which eggs and what are his best times.
I have stuff I wanna talk 2 Alex on the way of how much I'm able to modify and see what I can pull out, but don't get worried about that
"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.