Hey all,

The Platinum Team is pleased to announce that the next patch of Marble Blast Platinum will be 1.60. Due to large amounts of bugfixes, requests and plenty of additions from us, the next patch is going to be massive.

Among the new features include an in-game screen recorder and encoder and an improved level editor/inspector, new Multiplayer game modes, and above all else: Marble Blast Platinum becomes High Definition. The User Interface will look better in 1080p (no more tiny numbers!) and Gold/Platinum textures are re-made in higher resolution to both look much better, but also prepare for a future Shaders update. This patch (internally called MBP HD) will release during either August or September, and not later. It will also set the stage for other awesome things which we will reveal... whenever we do :)

MBP 1.60 will also include new OpenGL requirements, checking whether the graphics cards supports 2.1 and above. Anything using 2.0 will not be able to open the game. These requirements are in preparation for the future's Shaders Engine, whose release date is unknown (so don't ask us, please).

New Graphics cards requirements for 1.60 and above:

Windows
- Nvidia GeForce 6000 series and above
- ATI Radeon HD 2000 series and above
- Intel HD Graphics

Mac:
- Any Nvidia or ATI/AMD
- Intel HD Graphics

While this major patch is in progress, PlatinumQuest development will continue as normal. Our current goal is programming Marble Blast Platinum to include PlatinumQuest, and thus the need to rebuild the codebase and fix bugs and crashes as we add the features. The Shader Engine development is temporarily halted until we have the time for it again.

Thanks,
The Platinum Team

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