You guys are giving me a frightening choice, and I don't want to know what will happen if trick will be chosen, so here are my treats:

It's been long coming, but I'd like to remind everyone that I'm being enlisted on the 29th of October, so I won't be here (except some Saturdays) for the upcoming month or two. I can foresee the amount of fun people are about to have now that feared dragon is not here ;)

To begin the fun, MBG WRR #4 is getting to public very soon, and will be posted once a week (or so), which is excellent news since everyone is waiting for it. With 64 levels improved since MBG WRR #3, this is very exciting to see the optimizations done to so many levels. To give you an idea of how much community support we had, here are some stats:
In the first rampage we had 3 runners - Xelna and myself dominated, with Andrew Patterson giving us a video for Space Slide.
Second rampage we still had three people - Xelna dominated and Dushine and I contributed.
Third rampage included 6 runners - Xelna, Dushine, iMac, Sporlo, Sonic Warrior1 and yours truly.
This rampage we have 14 (!) runners to thank to: Xelna, Kalle29, Gabriel 'Powerjohn25' Inocencio, Regislian, Remy 'Dushine' Dushime, BlastedMarble, Ji Hoon 'iMacmatician' Chun, Moshe, Trevor 'm2mm4m' Davidson, Asuul, Henry 'Sonic Warrior1' Mullhall, Jonathan 'Sporlo' Hynes, Mason 'Nihahhat' Langenderfer and Stewart 'StewMan46' Inglis.

Yesterday a patch for MBP 1.50 RC2 had been released. It adds a Dedicated Server Control Panel to both Tsuf and Thistle, giving the host the ability to change the following: amount of players that can play, whether ratings will be enabled, and whether to do Force Spectators.
Once the host leaves the dedicated server, the options will reset back to default.

Last but not least, MBP 1.50 will make its Final build release by the time I have to leave, which is very exciting. Like the first MBG WR Rampage, MBP too was started in 2006, and 8 years later it still is rocking the community. It is unfortunate I won't have time (and inspiration) to finish the levels I wanted to do (e.g. new Time Modifier Race), but I have talked to HiGuy and we will be patching the game in the upcoming months with not only just levels, but to further enhance the Multiplayer section with new game modes. More exciting information will be revealed in the upcoming months, so stay tuned.

To celebrate everything, I will be unleashing the four fabled PlatinumQuest Multiplayer levels to the community - for a limited time between the 29th and 31st of October (inclusive), anyone may play these levels without the need for the achievements requirement.

Happy Halloween to all, and enjoy Marble Blast,
Matan