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  • blueteak
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14 Oct 2013 05:02 #1
Here is the icon for my WIP game.



and here's a concept image of a turret:



Still hard at work on a final feature before I open up a public alpha

Check out my website: alvios.com/ !

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14 Oct 2013 05:07 #2
I think the icon looks great! I also love the turret.

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14 Oct 2013 05:17 #3
Thanks, took the simplistic approach to icon design. I really want to show off some of the other units/buildings but I feel like I need to let everyone experience it for themselves when I release the alpha.

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14 Oct 2013 07:33 #4
That turret looks sick. Have you done much 3d modeling before?

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14 Oct 2013 23:58 #5
Ya, I do 3D modeling and rendering, I used to do TONS durring high school.





I have folders and folders full of 3D renders.

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15 Oct 2013 00:03 #6
Oh, forgot about this one... Have the whole start-finish pics too.



Wireframe w/ AO:

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15 Oct 2013 00:08 #7
Wow, incredibly detailed.

I know MB map building isn't that similar but are we going to be treated to a custom level by you sometime?

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15 Oct 2013 02:38 #8
I'm not sure, I don't use the normal MB map building tools, but I'll consider it

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17 Oct 2013 13:44 #9
What software do you use?

You forget a thousand things everyday. Make sure Marble Blast isn't one of 'em.
Instagram : ralphfrommb

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17 Oct 2013 19:59 #10
Cinema 4D

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17 Oct 2013 21:58 #11
if that can get it to somehow convert to either a Dynamix Interior File (DIF) or DTS (Dynamix Torque Shape??? idunno) then you could use it.

DIF is an old legacy format and DTS is native to the Torque Engines.

I am a programmer. Most here know me for being one of the major contributors to Marble Blast Platinum and PlatinumQuest.

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02 Nov 2013 03:41 #12
Dunno, I can export as most regular 3D file types (.obj, .fbx, .3ds, .stl etc) so if THOSE can be converted to dif or dts than sure.

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02 Nov 2013 04:30 #13
obj2dts dif probably not as its an old legacy format that isn't even used by the torque technology anymore for the past few months. Google up Dynamix Interior Format

I am a programmer. Most here know me for being one of the major contributors to Marble Blast Platinum and PlatinumQuest.

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