file MBP Expert Assist shader

  • HiGuy
  • HiGuy's Avatar Topic Author
  • Offline
  • Lead Developer
  • Lead Developer
  • PQ Developer Emeritus
  • Posts: 1334
  • Thank you received: 605
03 Mar 2022 03:58 - 03 Mar 2022 04:06 #1
Here's a shader that makes MBP Expert levels brighter so you can play them if you have a hard time seeing them. It only makes the ground brighter, and should not blow out the skybox like a naive brightness filter does. If this is not bright enough, you can edit postfxF.glsl and change "color *= 1.5" and "color += vec4(0.1)" to use bigger numbers.

Extract this texture pack into platinum/data/texture_packs and then enable "MBP Expert Assist" from the Options > Texture Packs menu.

File Attachment:

File Name: postfx_exp...3-03.zip
File Size:2 KB




(Posting this here since I've uploaded it to Discord multiple times only for it to get lost in the sea of messages... remember when resources were publicly searchable with Google?? Pepperridge farm remembers)

This signature is real code
Code:
function clientcmd12dothepq() { commandToClient(LocalClientConnection, '34onthedancefloor'); }
Last edit: 03 Mar 2022 04:06 by HiGuy.
The following user(s) said Thank You: NF, Yoshicraft224

Please Log in or Create an account to join the conversation.

  • Posts: 148
  • Thank you received: 31
03 Mar 2022 14:26 #2
I really liked seeing this shader when it came out, but it was annoying to switch it off and on for other levels. Makes me want to make a change that increases the brightness for all the Expert levels for everyone honestly.

Please Log in or Create an account to join the conversation.

  • Posts: 946
  • Thank you received: 434
03 Mar 2022 17:11 #3
Yes I'd love to see that! Or just makes the brightness consistent across all levels in the game, which wouldn't affect most levels but would increase the brightness of MBP expert and levels that have dark lighting (like Marble Mosaic, Bag of Secrets, etc.) and make the color normal for levels like 9 Pillars, Beyond, and Volcanic Chasm. (And it would probably do that for Obstacle Course/Three Fold Maze/Escher's Race too.) Remember that High Readability option? It could be part of that.

Please Log in or Create an account to join the conversation.

  • Yoshicraft224
  • Yoshicraft224's Avatar
  • Offline
  • Experienced Marbler
  • Experienced Marbler
  • no
  • Posts: 174
  • Thank you received: 57
03 Mar 2022 17:26 #4
For what NF said, it could an opt**n that just makes the sun be the default color for all levels

brapdoors mbg #OhBoyFreeAM!

Please Log in or Create an account to join the conversation.

  • Posts: 946
  • Thank you received: 434
06 Mar 2022 15:51 #5
But yeah if you could make a file like a "sun normalizer" type of thing, even if it's not part of the game yet could it just be a little file that we add as a texture pack or something? So that we could use it without having to wait for another update to the game.

Please Log in or Create an account to join the conversation.

Moderators: Doomblah
Time to create page: 0.823 seconds
We use cookies

We use cookies on our website. Some of them are essential for the operation of the site, while others help us to improve this site and the user experience (tracking cookies). You can decide for yourself whether you want to allow cookies or not. Please note that if you reject them, you may not be able to use all the functionalities of the site.