Ughhh, this is a really hard one for me...
MBG: Survival of the Fittest
Reason: This is my least MBG level of all time, why? The way you have to beat it. IT SERIOUSLY P I S S E S M E O F F.
Not only that the traplaunches also are annoying to pull off. I get satisfaction when beating this.
MBP: Don't Jump
Reason: I wish I could jump, how annoying it is to beat it normally without abusing checkpoints makes me want to shoot myself (not literally),
but just looking back at this level just gives me chills. ((Thank you Frosty for removing this from your SP2MP.))
MBU: Schadenfreude
Reason: It's plain cruel, I've always had doubt of me beating this level and actually getting a good time, I hope that turns up someday.
Other levels:
MBG: Darwin's Dilemma, Tightrope
Reasons: Darwin's Dilemma has always been a difficult level, this is probably the hardest MBG level in my opinion just because of how much you have to look just to see the pathway to beat this. Tightrope? It's annoying, fall off, you lose, especially with how slim the ropes are, I will not get over those so easily. I don't understand how'd I'd have a chance of getting a good time on this for WRR.
MBP: Diagonal Training, Gravity Shaker (Director's Cut)
Reasons:
MBP: Diagonal Training, Diagonal Training, Diagonal Training. I mean, honestly, if someone can complete all of the Expert levels within a reasonable amount of time, one should be able to handle the Diagonal Training level - right? No, absolutely not. This is the level that keeps on giving hours of countless frustrations. It was even revamped to make it 'easier', but still requires the user to perform skillshot after skillshot to even have the privilege of MAYBE reaching the finish. This level should be swapped with Battlecube Finale, since I could probably beat Battlecube Finale fifteen times in the time it would take me to finish Diagonal Training even once. I could sincerely earn most of the Challenge achievements by challenging beginner players to Diagonal Training over and over since I guarantee no beginner player could actually finish this level without playing it for hours on end. Don't even get me started on the Easter Egg for this level.
~Aayrl
What Aayrl said, done. Gravity Shaker because it's annoying to get the gems so easy.
MBU: Hypercube
Reasons: The hellish Ultimate Time, I honestly think this should be raised, it is difficult enough to get the platinum, good luck everyone who doesn't have it.
Reply to this with levels that you think are really annoying, I'd like to see your thoughts on my opinions. These are my opinions on these levels, hopefully I'll end up liking them a bit more eventually.
I upside down now