exclamation-circle CLA Error Reporting Thread

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18 Apr 2016 00:23 #1
Hello there!

After finally having CLA released, it appears there are a few imperfections with missing stuff and some errors. In a project this big, of course we were expecting things like this to occur

However, we've decided we will make a patch in about a week or so to ensure that the CLA is PERFECT and that EVERY MISSION IS POSSIBLE.

In this thread, if you could please inform us of any errors you may come across in CLA. These could include

* Missing Interiors
* Mis Code not working
* Missing Level Pictures
* Missing levels (provided they were made before Dec 31 2015)

Plus any other thing you may find wrong/suggestions.

Thanks
~Kurt
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18 Apr 2016 06:36 - 18 Apr 2016 06:37 #2
Someone submitted a support ticket, so I'll post it here since you don't all have access to the support center:

I played the Sewer level, Level 36 of the Custom Level Pack 10-19 in the online Leaderboards, and I noticed the level isn't dark when it's supposed to. See attached. For comparison, see this YouTube link for the actual original version with the darkness:

Do look into this. Thanks.


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Last edit: 18 Apr 2016 06:37 by Derpky.

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18 Apr 2016 11:55 #3

I played the Sewer level, Level 36 of the Custom Level Pack 10-19 in the online Leaderboards, and I noticed the level isn't dark when it's supposed to. See attached. For comparison, see this YouTube link for the actual original version with the darkness:

Do look into this. Thanks.

This is the new rendering system's fault, not a problem with the CLA.

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function clientcmd12dothepq() { commandToClient(LocalClientConnection, '34onthedancefloor'); }

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18 Apr 2016 14:22 #4
As I have asked before, are we going to create Custom Level Database someday? I would love to see all levels ever made (or at least as much as we can add them) in systematical database.

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18 Apr 2016 15:01 #5

are we going to create Custom Level Database someday

It's coming... eventually


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function clientcmd12dothepq() { commandToClient(LocalClientConnection, '34onthedancefloor'); }
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18 Apr 2016 15:49 #6
Is that only for CLA or can we upload our own custom levels to the system?

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18 Apr 2016 16:23 #7
Currently it just supports the CLA, but I can make it open to submissions if I get around to writing that part.

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18 Apr 2016 22:05 #8
I made a list.

tubular entwinment - missing interior
sanstone climb - missing texture
sprawling with gems - missing texture
sphere world - missing texture
SRGL 746 - is impossible?
skyscraper fun - 2 of them?
wooden curves - missing texture
cgl 6 interior test levels - are they supposed to be here?
cgl 6 andrew - no picture
gem trail - wrong interior?
the race track - no picture
the not so hidden dedicate - missing texture


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18 Apr 2016 22:16 #9
In "8-Bit" by Buzzmusic, I endlessly fall OOB at spawn. :C
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19 Apr 2016 11:05 #10

Jkk39 wrote: In "8-Bit" by Buzzmusic, I endlessly fall OOB at spawn. :C


That's the problem. The marble size is locked at the standard size, even if you choose a marble that should be bigger or smaller.

If there's a bug, YO! I'll report it!

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19 Apr 2016 21:28 - 19 Apr 2016 21:45 #11
Palendrome by Nathan has its interior missing

Edit (very minor thing): Author of SPSTC is Sporlo (not 'Unknown Artist)

(more may be added in future)

"funny quote" - funny person 2016 part 2 electric boogaloo
Last edit: 19 Apr 2016 21:45 by J@ckRB. Reason: sporlo is the master spammer
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20 Apr 2016 20:37 #12
More issues.

rolling - missing interior
ant hill - does not work
losing your way - missing interior
loops - no picture + missing interior
mini golf mania lava islands - missing interior
empyrean entaglement - missing texture
cheeseballxm's rgm - in there twice
challenge.. - missing interior
clean your room - in there twice
crashing course - does not work
cruise control - in there twice


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22 Apr 2016 18:08 #13
And for a third time more stuff, probably some you already fixed too.

mountain top - in there twice
sandcastle sprawl - does not work
knock knock - in there twice
the nasty rainbow road - does not work
two levels (mp) - missing interior
horizsprawl (mp collection) - wrong folder
centroid (mp collection) - wrong folder
sprawled (mp collection) - wrong folder
pinnacle (mp collection) - no spawning?
curvy (mp collection) - ???
slowropes mp (mp hunt) - missing picture
gem fork - missing texture


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18 Jun 2016 17:39 #14
Sorry about the bump.

I found a few missing skyboxes that can be downloaded. I downloaded two skyboxes from Perishingflame 's website (Blue Paradise and Moonbeam Fantasy) and I didn't get a error saying that I already had the files. So I came to the conclusion that there are some skyboxes that can be downloaded from the skyboxes pages on PF's website. Just throwing this out there.

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19 Jun 2016 05:17 #15
Cookies
Conveyor Shortcut
December 25: winter wonderland hunt
ETC...

this Levels are doesn't Working Disconnecting..
invalid packet

How to solve this problem?



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19 Jun 2016 14:49 #16
Usually (if I'm wrong, then all the time) you get the "Invalid Packet" error because you're missing a texture or something of the sort. I would see that you have every part of the CLA downloaded, and if necessary, delete everything and re-download the CLA.

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19 Jun 2016 16:07 #17
Invalid Packet means that you are missing the skybox for the level in question. Kurt or other members of the CLA team should be able to help you.

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22 Jun 2016 19:11 #18
The CLA doesn't have a skies folder, so all levels with custom skies don't work. Could you please add one?

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22 Jun 2016 20:14 #19
The skies folder is in the shapes folder.

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23 Jun 2016 16:28 - 23 Jun 2016 17:13 #20
Also, MBU custom levels don't have interiors. And not all of the custom skies are in the Skies folder.
Last edit: 23 Jun 2016 17:13 by Thegeniusyoshi.

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26 Jun 2016 17:17 #21
For example, the Advent Calendar levels' skies aren't in the Skies folder.

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26 Jun 2016 18:41 #22
Are you sure that you downloaded all ten parts of the CLA, copied the ten FOLDERS (not the contents of the folders, just the folders), and pasted them into platinum/data in MBP? If there were duplicates you had to tell them to merge.
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26 Jun 2016 18:45 #23

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26 Jun 2016 21:25 #24

Thegeniusyoshi wrote: Yes.

...
If any level parts appear to be missing (interiors, skies, shapes, etc), look in the console for relevant errors that show up in red text, and relay the errors to someone who can help. Without this information, we can only speculate as to what was done incorrectly
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27 Jun 2016 16:57 - 27 Jun 2016 17:46 #25

No such file platinum/data/skies/Snowy Icescape/sky_day.dml

That's what it said for December 7: Origin of Species.
Also, for some reason, wood has the properties of the random force on CGL 10 only.
Last edit: 27 Jun 2016 17:46 by Thegeniusyoshi.

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27 Jun 2016 17:18 #26
Some other levels don't have interiors either, for example, Purple Playground.

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27 Jun 2016 17:47 #27
Make sure you've put the interiors in the correct places. I've played Purple Playground and everything worked fine for me.
Read the .mis file for Purple Playground because that will tell you which directory the interior should be.

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28 Jun 2016 18:03 - 28 Jun 2016 20:02 #28
Should I have uncompressed the folders before putting them in platinum/data?

And yes, I have collectionE.dif in data/interiors, just like the .mis file said.
Last edit: 28 Jun 2016 20:02 by Regislian. Reason: No double posting please.

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28 Jun 2016 18:41 #29
I looked at the .mis file, and for me it said that "collection" was in data/interiors and not "CollectionE". Double check your .mis file?

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28 Jun 2016 18:59 #30

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