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Pokko
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09 Jan 2014 18:58 - 07 Dec 2017 16:00 #1
by Pokko
Last edit: 07 Dec 2017 16:00 by Pokko. Reason: New level released: New Link
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10 Jan 2014 02:58 #2
by Sammyp
Duuuude, your levels are amazing! Sadly, the interiors don't work on a few levels
Anyways, can't wait for your next level!
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10 Jan 2014 21:38 #3
by elnathan
Yipeeeee yay all the levels that I lost in my old computer

so glad you are back!
Will edit once I download and play these!
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Pokko
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07 Mar 2016 20:13 - 09 Mar 2016 16:11 #4
by Pokko
Today I played on leaderboards and noticed that one of my levels is included in the game - then, while going through my level "blog" and checking my mediafire-account [
pokkosmblevels.tumblr.com/
password: "990" ] I noticed that level 72 has 0 downloads. That level was "released" 2 years (and 1 day!) ago (2014 when new website opened). Never posted download link. Perhaps I just forgot to edit the post.
Name of the level is just "72", as u know I'm not good at naming my levels. Level is - again - just a small boring pathfinding level.
Nothing special in this level.
pokkosmblevels.tumblr.com/
(new layout btw)
password: 990
Last edit: 09 Mar 2016 16:11 by Pokko. Reason: " removed
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09 Mar 2016 02:00 #5
by NF
All of your levels look very well made. A lot of time and effort seems to have gone into them, which is the mark of a good level builder. And turning out 72 excellent levels is a great accomplishment. Well done!
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Pokko
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09 Mar 2016 16:08 - 09 Mar 2016 16:10 #6
by Pokko
I think levels above 50 (and maybe levels 28, 29) and those first levels (made in Level Editor, 1-15) are good. Those first levels made with torque conts. are just horrible ,(16-49). playable - yes, but not extremely fancy or unique.
I don't even know how to make curves or moving platforms - maybe I should learn making them so I could make even better levels

.
Last edit: 09 Mar 2016 16:10 by Pokko.
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Nockess
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09 Mar 2016 16:17 #7
by Nockess
Pokko wrote:
I don't even know how to make curves or moving platforms - maybe I should learn making them so I could make even better levels
.
Curves are easier than they look. If you have 1.0.6, there's a Pie Slices pligin in the User tab and it comes with that version of Constructor. If you don't have 1.0.6, download HiGuy's plugin
here
.
Threefolder has a guide on using Pie Slices. Click
here
for the guide.
Moving platforms are a little more difficult and it's very hard to explain in words on the forums, so I or another member can walk you through moving platforms if you want.
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Three
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09 Mar 2016 20:19 #8
by Three
Pokko wrote:
I don't even know how to make curves or moving platforms - maybe I should learn making them so I could make even better levels
.
Got you covered with curves.
Moving platforms are a bit more complicated -- I might do a guide in the future.
Follow me on twitter at @threefolder
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10 Mar 2016 08:51 #9
by Ralph
Threefolder wrote:
Moving platforms are a bit more complicated -- I might do a guide in the future.
I might add, when you get started making moving plaforms, things would seem impossible to understand, but once you get the ropes, making moving plaforms will be a walk in the park. Trust me, I've been in the same case as yours before.
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10 Mar 2016 17:14 #10
by Pokko
Didn't run Torque Const. as a administrator (win10) and now I lost my 2-3 hour work - I think so, torque constructor can't save in to Program Files without permission.

Any ways to backup? But no problem, I can continue building - maybe it gets even better (positive thinking).
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10 Mar 2016 20:08 #11
by Three
Pokko wrote:
Didn't run Torque Const. as a administrator (win10) and now I lost my 2-3 hour work - I think so, torque constructor can't save in to Program Files without permission.
Any ways to backup? But no problem, I can continue building - maybe it gets even better (positive thinking).
What I do is I just save my .map files to a folder on my desktop, far away from Program Files.
If you want to save in your Constructor folder, right click your Constructor .exe, click Properties, then Compatibility, then check "Run as Administrator."
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12 Mar 2016 16:34 - 12 Mar 2016 17:26 #12
by Pokko
Anyone remember level number 22? If not, here is a video (4,73, @ imperialcuirassier):
For years I had been thinking about re-building that level - just like level #22 and I would call it
Sky Islands. Finally I managed to make it.
Sky Islands
Level: 73
Par Time: 4:00,00
Difficulty: Advanced
Download link:
www.mediafire.com/download/cx53tima8m4t8du/level_73_sky_islands.zip
Note: This level is not part of the
48 hour level making jam -event which is (was) ongoing when this level was released.
Last edit: 12 Mar 2016 17:26 by Pokko.
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12 Mar 2016 18:50 #13
by Nockess
Really happy to see a new level from you, Pokko. I thought that you wouldn't release anymore levels, but you have proved me wrong.
Keep up the great work!
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16 Mar 2016 13:23 #14
by Ralph
Pokko is back, everyone!
Seriously, I'm glad you're making levels again. To be honest, I loved playing your levels since a long time, and I'm happy to see you're making new ones.
Maybe you'll reach your 100th level in no time? Who knows?
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16 Mar 2016 18:21 #15
by Pokko
I strongly believe that 100. level will be releases some day. Although It might take >10 years.
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02 Apr 2016 15:54 #19
by Three
Really enjoyed this level, keep up the good work!
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03 Apr 2016 10:43 #20
by Ralph
Your level-designing skills have improved a huge lot, that's good to see. Keep things up!
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14 Jan 2017 19:33 #21
by Pokko
8 months has passed since my latest level -- Now it is time to release a new level:
Level 75 - TENsion
This time I wanted to try
something different; in this level player must get outside the teleport trigger before time runs out (
ten seconds) - but eventually you'll get back inside the teleport...
Download:
www.mediafire.com/file/bfnmbi0fw0p4m6i/Pokkos_level_75_TENsion.zip
(okay, next level will not be a pathfinding level. I'll promise)
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14 Jan 2017 20:35 - 14 Jan 2017 20:35 #22
by Nockess
Looks like a fun level and it sounds like it has an interesting concept. "Great" pun by the way.
Pokko wrote:
(okay, next level will not be a pathfinding level. I'll promise)
Pathfinding levels are fun! I'd suggest you make more.
Last edit: 14 Jan 2017 20:35 by Nockess.
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06 Dec 2017 13:30 #23
by Pokko
It's 2017-12-06, which means that
Finland
has its 100th birthday (my home country).
(Finland's 100th anniversary of independence)
History of Finland: Independence
I promised that the next level is not a pathfinding level, guess I couldn't keep that promise

- Mini pathfinding level, 11 gems, par time 1 minute. Enjoy
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