- Posts: 11
- Thank you received: 1
Skyboxes
- Dave_the_Marbler
- Topic Author
- Offline
- Novice Marbler
06 Aug 2015 14:14 #1
Dave_the_Marbler
Novice Marbler
Please Log in or Create an account to join the conversation.
- Three
- Offline
- Lead Developer
- level designer
- Posts: 468
- Thank you received: 348
06 Aug 2015 18:21 - 06 Aug 2015 18:23 #2
Follow me on twitter at @threefolder
Three
Lead Developer
Unfortunately, as far as I know there is not a tool to stitch the pictures together. If you're using Terragen to render the skybox, make sure the images are rendered with the camera in the same position for every picture, with a field of view of 90 degrees.
Follow me on twitter at @threefolder
Last edit: 06 Aug 2015 18:23 by Three. Reason: english PLS
Please Log in or Create an account to join the conversation.
- HiGuy
- Offline
- Lead Developer
- PQ Developer Emeritus
06 Aug 2015 18:38 #3
This signature is real code
HiGuy
Lead Developer
Moved to Custom Graphics
What tool did you use to create the skybox? Generally you should use a tool like Terrage (or blender if you're insane) and render 6 faces.
What tool did you use to create the skybox? Generally you should use a tool like Terrage (or blender if you're insane) and render 6 faces.
This signature is real code
Code:
function clientcmd12dothepq() {
commandToClient(LocalClientConnection, '34onthedancefloor');
}
Please Log in or Create an account to join the conversation.
- Weather
- Offline
- Professional Marbler
- ≡
- Posts: 492
- Thank you received: 270
06 Aug 2015 19:48 #4
Weather
Professional Marbler
If you want to stitch them with free software, try Image Composite Editor if you have a Windows computer.
I'm not sure if it will work very well though, because of the big seams and the two identical sides with one being mirrored. And also because that program can be really dumb sometimes.
I'm not sure if it will work very well though, because of the big seams and the two identical sides with one being mirrored. And also because that program can be really dumb sometimes.
The following user(s) said Thank You: Dave_the_Marbler
Please Log in or Create an account to join the conversation.
- Dave_the_Marbler
- Topic Author
- Offline
- Novice Marbler
- Posts: 11
- Thank you received: 1
15 Aug 2015 02:31 #5
Dave_the_Marbler
Novice Marbler
Im using terragen
Please Log in or Create an account to join the conversation.
- Three
- Offline
- Lead Developer
- level designer
- Posts: 468
- Thank you received: 348
15 Aug 2015 10:49 - 15 Aug 2015 11:03 #6
Follow me on twitter at @threefolder
Three
Lead Developer
What are the settings for your camera? Is the Field of View exactly 90 degrees? If not, the images won't match up when you render them.
Also, it looks like you're rendering one image and flipping it to make the "walls" of the skybox. What you should do is render an image with the camera's yaw at 0 degrees, render a second at 90 degrees, a third at 180 degrees, and the final one at 270 degrees (aka -90 degrees).
Also, it looks like you're rendering one image and flipping it to make the "walls" of the skybox. What you should do is render an image with the camera's yaw at 0 degrees, render a second at 90 degrees, a third at 180 degrees, and the final one at 270 degrees (aka -90 degrees).
Follow me on twitter at @threefolder
Last edit: 15 Aug 2015 11:03 by Three.
Please Log in or Create an account to join the conversation.
- Dave_the_Marbler
- Topic Author
- Offline
- Novice Marbler
- Posts: 11
- Thank you received: 1
29 Dec 2015 17:14 - 29 Dec 2015 17:19 #7
Dave_the_Marbler
Novice Marbler
Yes I made it exactly 90 degrees and then the next render exactly 180 and etc.
Last edit: 29 Dec 2015 17:19 by Three.
Please Log in or Create an account to join the conversation.
- Three
- Offline
- Lead Developer
- level designer
- Posts: 468
- Thank you received: 348
29 Dec 2015 17:21 #8
Follow me on twitter at @threefolder
Three
Lead Developer
Is your camera zoom (can't remember what it's actually called) set at exactly 1? If it's not at 1 the images won't line up.
Follow me on twitter at @threefolder
Please Log in or Create an account to join the conversation.
Moderators: Doomblah
Time to create page: 0.897 seconds