Well, this level was quite the big one, and i have some stuff to say. If you don't want to look at the rants, just ignore them. I got kinda frusturated. I also liked the level, so dont get angry at me because you just read the dislikes. Read the likes and suggestions, they are alot nicer.
DISLIKES
It seems there is a ton of repitition here. I gave up after 8 minutes of trying to get past the extreemly annoyingly placed bumpers on the ramps. It seemed like everything was just copied and pasted over and over... Other then the ramps. I also got annoyed after the repeated jumps because i kept on going too fast, and falling off. In your next level, can you please make a sandy wall to break the speed? Maybe a time travel on top to make the level funner.
Im trying to not be offensive, but give advice.
LIKES
I still like the screenshots of the level and how everything is so neatly aligned, and all the curves and ramps that take me forever to make! I also love the half-half pipe near the middle of the level, and how i can pass it so easily In your next level, im suggesting making more challenges e.g. bouncy floors, random force floors, more gravity modifiers and tightropes instead of numerous jumps. I love the ramps! This is a level that i could pass off as an advanced level, due to all of the numerous jumps, and bumpers. One more thing... Do you think you can add more time modifiers to increase the challenge and fun? Time modifiers are basicly the key to making a great level. I like how you put in checkpoints at the key areas of the level.
SUGGESTIONS
First off, you forgot to include the textures along with the file. Please put the textures into the file, then re-upload the file. Thanks! In your next level, try making alot of different challenges instead of copying and pasting over and over. This will increase the fun of the level. Try adding more then 1 floor type e.g. carpet, bouncy floor, random floor. These increase the challenge and the fun. Add time travels! These make the player go out of the way, and also have an oppurtunity (dang it im bad at spelling!) to shave some time off the clock, increasing the challenge and the fun level.. Add more powerups!!! Powerups increase the fun level by allowing the player to do amazing things. Try putting in 1 or 2 gyrocopters. Gyrocopters (as you noticed in your first level) allow the marble to travel mass distances, and basicly fly. They will also allow the player to find multiple paths, thus increasing the fun level by TONS. Get rid of most of the bumpers! Add bouncy floors instead. Bumpers are tilted, and bouncy floors are flat. Try adding some areas which require wall-hits. These increase the fun level, while also allowing a stop to fast motion, thus increasing fun level. Try building your levels with a certain path in mind. Try adding a tightrope or other small challenge with a time travel at the end of it. Add teleports! Teleports can take the marble anywhere. It also allows for bigger building areas. Learn how to make moving platforms. Moving platforms (as just mentioned) move on their own. Also moving platforms can propose a challenge. Say a straight, flat road. Put 2 moving platforms on that road. One moving one way, one moving the other way. This adds a challenge and more fun.
With all this said, you should have some good ideas for another level.
REMEMBER TO INCLUDE THE TEXTURES NEXT TIME!
Heres my total oppinion to the level.
OVERALL OPPINION
Cool level! A bit annoying at parts, though.
9/10 for alligning (incorrect spelling, extreemly nice alignment).
3/10 for repitition (sorry)
9/10 for difficulty (very challenging, adding TT's will make it funner)
5/10 for fun (the level was very challenging, but the repitition killed it)
Catagory: Intermediate/Advanced
Overall: 6.5/10
Its amazing how your making your own textures! Keep up the good work! (Other then the repitition )
EXTRA THOUGHT (i shouldnt capatalize everything lol)
P.S. Next time can you upload the level onto FileFront? Mediafire keeps having too many ads that i accidently click on. You don't have to, but it would be nice