Hey, your newest level has a problem with the skybox. To fix it all you need to do is delete all the bmp files (optional but they waste a lot of space) and open sandstone.dml and delete the last two lines. The level might be fine for some people but I had to do this to get it to load.
Surprisingly fun little level. Very open to pathfinding like you said with the compact layout and time travels. Good level building too, only texturing problem I spotted was the grid on the side trim of the steep ice slope (mbu_edge_white would have been better).
3.32 for now on my laptop but this can definitely go sub 3.
Edit: Ohhh fuck just missed a 2.63, messed up the last half second of the level..
Crafty Wall hit is a good level but like Treachery Style i think they are too much TMs, could you make another version replacing TMs by diamonds? It would be better i think (and make in sort the last diamond is visible cause i noticed the last TM (3.5s i think) after 3 attempts). I got 1.86s 1.84s now
I think the level could have been fleshed out a lot more. I haven't played Minecraft before so I can't say how true to style it is, but the textures were nice (originally from Pokko's minecraft level, right?). Honestly I just didn't see anything crafty about the wall-hits the level required. Looking forward to the longer level you are making.
Also, maybe I just suck but the UT was pretty challenging. Got 10.xx after a little while.
Time Modifier Collect-a-Thon is just too much fun. Tons of falling, bouncing, satisfying Time Modifers, and even some speed at the end. It's also a very colorful and pretty level. I loved all the different colors you used throughout the level. Also, was it you who made the skybox? Because whoever made that skybox deserves a trophy. The falling and bouncing looks so awesome that it needs to be in a trailer for Marble Blast someday. Like I said, just too much fun!
Unfortunately, this idea has been done before in every A Race Against Time level (and I know there have been at least four of those). If your intention was to continue the Race Against Time trend, calling the level Threefolder's Race Against Time would've actually been kind of charming. But the good qualities definitely out-weigh the bad qualities. Nicely done, Threefolder!
All posts from my account that were made before July 29 2013 are from the point of view of my dad unless it states otherwise.
I enjoyed the two most recent levels, especially Sandstorm Climb. I like that they're short with small challenges, but not super difficult, which makes it more fun to replay a bunch of times for a better score. Only suggestions for Sandstorm Climb would be less snarky texts (hah not a big deal but be aware if you restart a level a lot you will see the SHT many times) and some challenge times. I set my own platinum time for 15 seconds