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file Buzzmusic's levels (NEW: The Devil)

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21 Apr 2012 20:17 #211
Thanks! I knew Technostick did that for AoMP but I didn't know he did that for all of his levels. - Buzzmusic100

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21 Apr 2012 20:46 #212
Technostick did make the Powerup Puzzle levels without all of the moving platforms and using the .mis code.

Awesome Hint:

Since the Awesome Time/Score is secret, you will have to beat it in order to find out what it is. Just practice every day, and be ready to keep pressing the 'Restart' button...A LOT!

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21 Apr 2012 21:17 #213
anybody who edits the .mis to make a level has patience, as i would probably instead get frusterated and whip up some code that does auto placement of object.

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21 Apr 2012 23:10 #214
Apr 21, 2012, 2:17pm, jeff wrote:anybody who edits the .mis to make a level has patience, as i would probably instead get frusterated and whip up some code that does auto placement of object.

Technostick made a JavaScript code to create amazing spiral MPs.

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21 Apr 2012 23:32 #215
Apr 21, 2012, 4:10pm, pablovasquez wrote:
Apr 21, 2012, 2:17pm, jeff wrote:anybody who edits the .mis to make a level has patience, as i would probably instead get frusterated and whip up some code that does auto placement of object.

Technostick made a JavaScript code to create amazing spiral MPs.

JS? I think you ment torqueScript

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21 Apr 2012 23:33 #216
No, he used JavaScript to generate the Torque Script.

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21 Apr 2012 23:44 #217
i should make an auto-item placement code lol, where it throws the objects up so high, and then loops downwards using fake physic vector gravities, and then stop it when the raycast returns true...did I loose anybody there yet?

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22 Apr 2012 16:27 #218
Download link: www.mediafire.com/?nnbh1k2r1b3lpdu

New level already! This was based off of MBG intermediate level 16, Gauntlet. And it is called Gauntlet Revisited. I hope you enjoy it!

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22 Apr 2012 17:31 #219
Nice level!

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26 Apr 2012 01:28 #220
Thanks MBGaddict.

Download link: www.mediafire.com/?vymhchcs5ommwch

300th post! 50 more to rank up!

Here's a giant new level I made for MBG using the level editor! I like the classic MBG levels so here's a level I made in that sort of style. It is called City of Buzzmusic and it was tested and named by eNetro50. I hope you enjoy it! - Buzzmusic100





By the way, expect a new level in a couple of days! It'll be a speed level. So stay tuned!

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26 Apr 2012 03:20 #221
Looks like a fun level. However, I had to move a number of .dif files into the interiors folder to get some to work. (originally, they were in the subfolders.)

Also, I'm missing the long yellow platform .dif file and the red round platform.

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26 Apr 2012 04:14 #222
Sorry, I forgot to mention that the level has CLA interiors that I did not include in the download. Here's a download link for the interiors that are needed:
www.mediafire.com/?a4dyra4i3ozrlyf

Please tell me if there are any more problems.
- Buzzmusic100

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26 Apr 2012 04:58 #223
Probably won't download, sorry, I dislike level editor levels...badly. I dispise them, no matter what, simply because they don't look appealing to me. Sorry, but at least your still making custom levels

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26 Apr 2012 19:38 #224
And you can tell that it doesn't look appealing from one screenie?

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27 Apr 2012 05:08 #225
Looks appealing to me. I like those old-style levels that don't have their own custom interiors because ... I don't know why actually, but I do for some reason.

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27 Apr 2012 14:55 #226
Download link: www.mediafire.com/?0wl2la3d44c7v8x

Here's Buzzmusic's new speed level! It is called Momentum. I hope you enjoy! Buzzmusic will post a video of it and other levels soon.

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28 Apr 2012 01:33 #227
@Buzz
Whopee! I love these kinds of levels!

Even though I did have to restart the level multiple times, it still got me playing.
Keep it up!

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15 May 2012 00:59 #228
I have a new level that needs testing! Aside from regular judgement, it needs a platinum time and an ultimate time. I'll give you the .zip file (interior and level) if you volunteer.


Also, I'm working on a really wacky level. It'll take a while and I've just started, but it's coming along nicely!
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15 May 2012 01:44 #229
I'll test.

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15 May 2012 04:36 #230
Thanks, I'll PM you tomorrow with the level.

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26 May 2012 22:29 #231
Download link: www.mediafire.com/?nbvznmyg9viw10f

Here is my new level called Diamond Motion Challenge! It puts a twist on pathfinding. It was pretty fun to make and I hope you enjoy! Please give me some feedback. - Buzzmusic100




Description:
Get on the complex platform and it will move back and forth for a number of times. There are floating diamonds that can only be collected if you stay on the platform and find a pathway that works!

Platinum time: 35 seconds
Ultimate time: 18.9 seconds

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27 May 2012 02:40 #232
After at least an hour of experiencing with Diamond Motion Challenge, I have enough things to talk about this level.
Overall score: 8/10

Difficulty (10 being the hardest, 1 being the easiest): 7/10
At first, I beat the Par Time. About an hour later, I finally beat the Platinum Time but still didn't beat the Ultimate Time.

Originality: 10/10 (that idea is quite impressive)

Replayability: 7/10
There is at least one part that is annoying. As the moving platform slides, it's somewhat hard for me to jump to another step.

After some frustration with Trials of Sand, I decided to stop for a while, and consider playing it and then reviewing it.

Awesome Hint:

Since the Awesome Time/Score is secret, you will have to beat it in order to find out what it is. Just practice every day, and be ready to keep pressing the 'Restart' button...A LOT!

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27 May 2012 02:52 #233
Thanks a lot! Can't wait for your next review.

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27 May 2012 17:26 #234
I got 3:56:52 on trials of sand. It was a little tricky, but the level was nice! I'll start to aim for platinum time now.

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27 May 2012 23:23 #235
Both of those levels look really fun to play, but the bottom one looks above my skill level, as i am a big noob at playing.

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27 May 2012 23:50 #236
Well, practice makes perfect. Thanks for the comment.

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29 May 2012 06:18 #237
After having fun with this level, I think it's time to give Trials of Sand a nice review.

Overall score: 6.6/10

Originality: 6/10
A long level consisting of sand challenges is a fancy idea. However, some challenges I see them before. The wall hit to hit the sand challenge, for example, is very smart.

Replayability: 6/10
After playing the level a couple of times, I feel less interested in playing it. However, I consider playing it if my skills improve.

Difficulty: 8/10
I never got to the Platinum Time, even the Ultimate Time. I found myself using the Blast in rare occasions. Even using the Blast, I still can't get the Ultimate Time. Sometimes, climbing up the sand wall is passable to me (somewhat annoying). I can at least find two shortcuts.

Awesome Hint:

Since the Awesome Time/Score is secret, you will have to beat it in order to find out what it is. Just practice every day, and be ready to keep pressing the 'Restart' button...A LOT!

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29 May 2012 07:30 #238
Trials of Sand is pretty fun. I love the outward curve you did (as displayed in the preview), I thought it'd be hard to maneuver but it was actually pretty simple! Nice job overall.

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01 Jul 2012 01:16 #239
Download link: www.mediafire.com/?x2kvd6iy984yd68

Here is the newest addition to Buzzmusic100's level thread. It is called The Orange Forest. I hope you enjoy it!

EDIT: Isn't it a coincidence that my 200th AND my 350th posts were both levels?

Also, there's a secret in this level! I wouldn't call it an easter egg but it's like one. Try finding it!

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01 Jul 2012 02:08 #240
Will download soon, level looks awesome!

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