file Quantum glue texture not showing in custom level

  • thebourret
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06 Aug 2019 16:21 #1
Hey everyone, I am making a custom level on Marble Blast Quaternion, but the Quantum Glue texture is not showing when I play the level. When I roll the marble into the Glue box, the Glue works like it normally does, but when I'm outside the glue box the texture doesn't show.

Right now, I don't have the "torqueshape.dts" exporter for Blender 2.77, and didn't find it anywhere online either. I used the "torque.dts" exporter instead thinking it might do the same thing, so I used it to experiment around, but the Quantum Glue texture became all white when playing the level.

The operating system I use right now is a Windows 7 desktop.

Does the Quantum Glue texture not show because I used the wrong exporter?
Where can I get the "torqueshape.dts" exporter for Blender 2.77?
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  • whirligig
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06 Aug 2019 19:58 #2
It does look like it's not exporting the DTS correctly. Chances are that it's not the exporter itself but the way you're using it. I personally don't have much experience with the 2.7 exporter, but as a first thing to check, are you applying the texture with a UV map or from the Blender material settings? Most exporters will only export textures applied with a UV map.

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17 Oct 2019 20:35 - 18 Oct 2019 01:11 #3
Hey whirligig, sorry for not responding right away, I just noticed that I've been using the "torque.dts" exporter. Not the "torqueshape.dts" exporter which could be why it's not exporting the DTS properly.
I always applied the texture in the UV mapping section where I unwrap the texture, and then change its size.
Right now, I don't have the torqueshape.dts exporter, but couldn't find it online. I hear that the torqueshape.dts exporter is also very hard to find online. Do you know any websites that could still have the exporter, or would it be okay if someone sends it to me via email, or Dropbox?
Last edit: 18 Oct 2019 01:11 by thebourret.

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  • Weather
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17 Oct 2019 23:01 #4
I use an exporter for 2.77 (though I run it in 2.79), which might be what you're looking for. I haven't gotten any of the four "releases" to work (and I believe I tried them with 2.77 as well), but I have a copy of version 0.1.0 (might be this revision ) that I use instead. The author was working on a 2.80 branch for a while.

This exporter I use gets the texture names for the shape (excluding file extensions) from the names of the materials. I couldn't get shapes with IFLs to do anything but crash the game.

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18 Oct 2019 03:00 #5
I currently use Blender 2.77, but I didn't find the torqueshape.dts exporter on github. However, I found a bunch of other exporters like the "DTSshape.py" exporter. I think the torque shape DTS exporter might have been removed from that site because the advanced search couldn't find it either.
Right now, the quantum glue texture appears as a solid white colour instead of the actual glue texture.
I do believe this is because I am using the wrong exporter which is the Torque DTS exporter. My goal is to make the quantum glue texture appear as the glue.png texture. I'm assuming the torqueshape.dts exporter exports the shapes as well as the textures, but the torque.dts doesn't export textures?
Can someone send the Torque Shape DTS (torqueshape.dts) exporter to me using Dropbox?
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