question-circle Is there any way I can get the vanilla level maps in blender?

  • PaultheBukkit
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04 Apr 2022 03:50 #1
Hi, I'm working on a romhack for a different game with some custom maps, and I want to use a few levels from the vanilla version of this game for it. However, I do not know how to get the map files into a format that is supported by blender. I believe the map files for this game are in a ".dif" format, which obviously is not compatible with blender.

Does anyone know a method in which I can convert the files to a format supported by blender (.obj, .dae, ect.), or does already have access to the map files before they were converted to .dif? Any help would be appreciated! :)

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  • Go'way
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04 Apr 2022 04:29 #2
github.com/RandomityGuy/io_dif
this addon for Blender lets you import and export .dif files directly

Owen Maitzen 1997-2021

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  • PaultheBukkit
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04 Apr 2022 05:08 #3
Thanks!

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