This thread answers and provides download links for the two recommended custom level map-making programs. First is Constructor.
Torque Constructor is a Constructive Solid Geometry (CSG) WYSIWYG brush editor that supports export of buildings and structures to numerous industry-standard CSG model (.map) formats, or seamlessly export directly into the Torque Game Engine (TGE) or Torque Game Engine Advanced (TGEA).
Modify and expand any of the basic scriptable functions with TorqueScript, from plugins, tools, and widgets to customization of the GUI. In no time you can automate repetitive tasks, bind keyboard shortcuts to specific actions, and create an intuitive design environment built just for you.
Built for traditional 3D artists who are more comfortable working in highend modeling packages such as 3D Studio MAX, Maya, and Lightwave, Torque Constructor is easy enough for the novice and powerful enough for the veteran game builder.
Torque Constructor also features a lighting system from Synapse Gaming, delivering brilliant lightmaps, easy-to-use tools for manipulating light entities, and dynamic real-time previews for rapid prototyping.
Learn more about what game developers have to say about Torque Constructor in the Constructor forums.
[Torque Constructor] has an insane degree of customization and its scripting abilities allow you to do anything you want with it.
Dave Calabrese, 21-6 Productions
STREAMLINE YOUR TORQUE ART PIPELINE
What's New? Yes. Free. As in no cost to download.
Why would we give away something that we have worked on for over two years? It was a tough decision, and not one we made lightly. In the end, however, it all came down to trusting and believing in our mission statement, and empowering all of you Indies out there to make your game. We truly believe that anyone who wants to make great games should be able to do so, and making Constructor available to anyone who wants it brings us one step closer to that goal.
Torque Constructor improves TGE and TGEA in an area which has been in need of improvement for some time: the art pipeline. We recognize that, and are making Constructor free not only to thank those of you who have supported GarageGames and the Torque Technologies for the past seven years, but also to increase the value of our 3D engines for new users. Hopefully, releasing Constructor for free will encourage more artists to consider Torque a viable and attractive engine to create art for.
Once again, thanks for your support and look for the free download of Torque Constructor for MAC and WINDOWS on April 9!
Happy Constructing,
PANDA
Torque Constructor is a Constructive Solid Geometry (CSG) WYSIWYG brush editor that supports export of buildings and structures to numerous industry-standard CSG model (.map) formats, or seamlessly export directly into the Torque Game Engine (TGE) or Torque Game Engine Advanced (TGEA).
Modify and expand any of the basic scriptable functions with TorqueScript, from plugins, tools, and widgets to customization of the GUI. In no time you can automate repetitive tasks, bind keyboard shortcuts to specific actions, and create an intuitive design environment built just for you.
Built for traditional 3D artists who are more comfortable working in highend modeling packages such as 3D Studio MAX, Maya, and Lightwave, Torque Constructor is easy enough for the novice and powerful enough for the veteran game builder.
Torque Constructor also features a lighting system from Synapse Gaming, delivering brilliant lightmaps, easy-to-use tools for manipulating light entities, and dynamic real-time previews for rapid prototyping.
Learn more about what game developers have to say about Torque Constructor in the Constructor forums.
[Torque Constructor] has an insane degree of customization and its scripting abilities allow you to do anything you want with it.
Dave Calabrese, 21-6 Productions
STREAMLINE YOUR TORQUE ART PIPELINE
What's New? Yes. Free. As in no cost to download.
Why would we give away something that we have worked on for over two years? It was a tough decision, and not one we made lightly. In the end, however, it all came down to trusting and believing in our mission statement, and empowering all of you Indies out there to make your game. We truly believe that anyone who wants to make great games should be able to do so, and making Constructor available to anyone who wants it brings us one step closer to that goal.
Torque Constructor improves TGE and TGEA in an area which has been in need of improvement for some time: the art pipeline. We recognize that, and are making Constructor free not only to thank those of you who have supported GarageGames and the Torque Technologies for the past seven years, but also to increase the value of our 3D engines for new users. Hopefully, releasing Constructor for free will encourage more artists to consider Torque a viable and attractive engine to create art for.
Once again, thanks for your support and look for the free download of Torque Constructor for MAC and WINDOWS on April 9!
Happy Constructing,
PANDA