file Weaker Tornadoes

  • elnathan
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23 Mar 2014 16:39 #1 by elnathan
Weaker Tornadoes was created by elnathan
are they possible? Thanks if you help!

i have a flickr

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  • Buzzmusic
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23 Mar 2014 16:48 #2 by Buzzmusic
Replied by Buzzmusic on topic Weaker Tornadoes
Scaling the tornado to different sizes will help. The bigger the tornado, the weaker. The smaller, the stronger.

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  • elnathan
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23 Mar 2014 18:01 #3 by elnathan
Replied by elnathan on topic Weaker Tornadoes
my tornado is already .25 by .25 by .25 in size :P

I was asking because I saw a long time ago a way to make duct fans weaker and stronger (don't remember what it was now) and I was wondering if the same thing could be applied to tornadoes. You do this by adding an Dynamic Field but I don't know what to call it or how to do the value

i have a flickr

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  • HiGuy
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23 Mar 2014 21:16 #4 by HiGuy
Replied by HiGuy on topic Weaker Tornadoes
The force of DuctFans/Tornadoes are set in datablock fields, rather than in object fields.
What that means is, where you see
datablock = "DuctFan";
You can change that to
datablock = "SmallDuctFan";
and it will use the SmallDuctFan datablock (which has reduced power). You can create a less powerful datablock by using this code at the top of your mission file:
datablock StaticShapeData(WeakTornado : Tornado)
{
   // Pull the marble in
   forceType[0] = Spherical;  // Force type {Spherical, Field, Cone}
   forceStrength[0] = -60;     // Force to apply
   forceRadius[0] = 8;        // Max radius
 
   // Counter sphere to slow the marble down near the center
   forceType[1] = Spherical;
   forceStrength[1] = 60;
   forceRadius[1] = 3;
 
   // Field to shoot the marble up
   forceType[2] = Field;
   forceVector[2] = "0 0 1";
   forceStrength[2] = 250;
   forceRadius[2] = 3;
};

From there, you can change all the force values to better fit your tornado strength (those are the defaults). After that, simply change your tornado's datablock field from
datablock = "Tornado";
To
datablock = "WeakTornado";

Let me know if this works, or if you have any questions :)
-HiGuy

PQ in a nutshell
function clientcmd12dothepq() {
    commandToClient(LocalClientConnection, '34onthedancefloor');
}
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  • MBKid
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24 Mar 2014 14:10 #5 by MBKid
Replied by MBKid on topic Weaker Tornadoes
Thanks! This will be cool to try out!

I played marble blast

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