(Forgive me if this is the wrong section, but I saw questions related to this here, so I figured it belonged here instead of Support)
I recently tried to make some basic interiors in Constructor to re-learn my old skills, and after successfully completing one for Marble Blast Gold, Map2Dif fails to convert it - it displays some sort of error for a split second and then shuts off before it can be read. I made a second, even smaller interior, same thing.
I tried Map2Dif_plus, and it instead said 'Unable to write detail level to stream'.
I found out later that the folder holding everything was encrypted by Windows, after undoing this (and setting folder properties so that everything can read/write/etc) Map2Dif_plus finally works, but the resulting .dif causes 'ERROR: Invalid Packet' when I try to use it in-game.
EDIT: I also cannot add textures to an album in Constructor; says 'A texture cannot be added to this album, please select another and try again.'
EDIT: There was also an earlier error for Map2Dif that said it couldn't find the texture 'marble' despite no texture by that name being used - I made a fake texture for that to get past it, though.
Any ideas?
EDIT: This is a very late edit, but as I ran in to this problem again, I found that it was due to the folder in question not letting Map2Dif write files. Moving the contents to Documents instead fixed it, and I would assume that running as administrator would also work.
I recently tried to make some basic interiors in Constructor to re-learn my old skills, and after successfully completing one for Marble Blast Gold, Map2Dif fails to convert it - it displays some sort of error for a split second and then shuts off before it can be read. I made a second, even smaller interior, same thing.
I tried Map2Dif_plus, and it instead said 'Unable to write detail level to stream'.
I found out later that the folder holding everything was encrypted by Windows, after undoing this (and setting folder properties so that everything can read/write/etc) Map2Dif_plus finally works, but the resulting .dif causes 'ERROR: Invalid Packet' when I try to use it in-game.
EDIT: I also cannot add textures to an album in Constructor; says 'A texture cannot be added to this album, please select another and try again.'
EDIT: There was also an earlier error for Map2Dif that said it couldn't find the texture 'marble' despite no texture by that name being used - I made a fake texture for that to get past it, though.
Any ideas?
EDIT: This is a very late edit, but as I ran in to this problem again, I found that it was due to the folder in question not letting Map2Dif write files. Moving the contents to Documents instead fixed it, and I would assume that running as administrator would also work.
Your password has requirements. We are not going to tell you what they are.
Thanks, and have fun.