So, I've made a custom level in Constructor (I used to be involved with this community so I kind of remember what I'm doing), and I used the map2dif built into Constructor 1.06. I 'm not sure how to do an interior test with the new version of MBP or if I need to use the community provided map2dif (or map2dif Plus or whatever) to get my interior to work. Also it does have moving platforms, but I have done them before...
Thank
~NG
Thank
~NG