lock even more MP Constructor questions :P

  • elnathan
  • elnathan's Avatar Topic Author
  • Offline
  • Advanced Marbler
  • Advanced Marbler
  • Posts: 210
  • Thank you received: 16
29 Dec 2014 16:31 #1
Is there a tutorial of how to make a moving platform in marbleblast using constructor (1.4?) for Mac 10.6.8?
If it had dl links that would also be useful.

i have a flickr
The topic has been locked.
  • Posts: 787
  • Thank you received: 123
29 Dec 2014 17:32 #2
You should be able to find at least some information from (shudder) here: marbleblast.proboards.com/board/87/level...ng-quark-constructor

If you cannot find anything there, my simple advice would be to use Google and YouTube, ;)
The topic has been locked.
  • elnathan
  • elnathan's Avatar Topic Author
  • Offline
  • Advanced Marbler
  • Advanced Marbler
  • Posts: 210
  • Thank you received: 16
29 Dec 2014 19:16 #3
That didn't work - marble blast says Invalid Packet Error when I convert with Map2Dif.

I can't code at all, so I don't know what's going wrong

I followed the tutorial by yurikahn on youtube, grouped the markers and door_elevator and saved as a .map, then I tried Map2Diffing that map. As I said, it didn't work.

The point of me asking is that I have looked and I can't find anything. I know there are "useful" tutorial online and none of them are directed to people who can't code and have macs and have no idea what is going wrong.

i have a flickr
The topic has been locked.
  • Jeff
  • Jeff's Avatar
  • Offline
  • Elite Marbler
  • Elite Marbler
  • PlatinumQuest Programmer
  • Posts: 1680
  • Thank you received: 204
29 Dec 2014 20:39 #4
I've seen an invalid packet come from 2 things (higuy, if there's another thing that I'm not aware of or have forgotten, speak now or forever hold your PQ):

1. The skybox is either missing or has an invalid path inside of the .mis file

2. Sometimes if a texture is missing from the game, it can throw an invalid packet.

Check to make sure that you aren't missing textures and your skybox path is correct in the mission file. Let me know of anything else after you check that.

I am a programmer. Most here know me for being one of the major contributors to Marble Blast Platinum and PlatinumQuest.
The topic has been locked.
  • elnathan
  • elnathan's Avatar Topic Author
  • Offline
  • Advanced Marbler
  • Advanced Marbler
  • Posts: 210
  • Thank you received: 16
29 Dec 2014 23:06 - 29 Dec 2014 23:08 #5
I had a texture that was different (same name though) i guess that messed it up.

but now all im getting are the markers. i can show the constructor file opened with text edit - that might have something imprtant.
I don't see why it doesn't work though... my marbleblast level map file is correcct

oh didn't mention its wasn't skybox

i have a flickr
Last edit: 29 Dec 2014 23:08 by elnathan.
The topic has been locked.
  • elnathan
  • elnathan's Avatar Topic Author
  • Offline
  • Advanced Marbler
  • Advanced Marbler
  • Posts: 210
  • Thank you received: 16
30 Dec 2014 02:21 - 30 Dec 2014 02:22 #6
Much apologies for double post, but I'd really love to get this done tonight:

Here is the moving platform code from the constructor .map file

from quick_climb13.map, the brackets and indents are messed up in the spoiler, don't worry about that it's the forum editing not actually a mistake
Warning: Spoiler!


I think the problem is in the pathname and datablock being NULL, but I'm not sure. I can post a picture of the level to entice and motivate help if you want c:

i have a flickr
Last edit: 30 Dec 2014 02:22 by elnathan.
The topic has been locked.
  • Posts: 787
  • Thank you received: 123
30 Dec 2014 02:31 - 30 Dec 2014 02:34 #7
You should use code tags instead ;)

(I know little about MPs and Constructor)
Last edit: 30 Dec 2014 02:34 by ProMarbler. Reason: to try and seem less unhelpful
The topic has been locked.
  • elnathan
  • elnathan's Avatar Topic Author
  • Offline
  • Advanced Marbler
  • Advanced Marbler
  • Posts: 210
  • Thank you received: 16
30 Dec 2014 02:58 #8
er,
Code:
} } { "classname" "Door_Elevator" "name" "MustChange" "path_name" "NULL" "datablock" "NULL" "trigger0" "MyTrigger0" "trigger1" "MyTrigger1" "trigger2" "MyTrigger2" "trigger3" "MyTrigger3" "trigger4" "MyTrigger4" // Brush 45 { ( -96 96 32 ) ( -96 96 160 ) ( -96 160 160 ) marbleblastgold/wall_warm2 [ 0 1 0 -96 ] [ 0 0 -1 32 ] 0 1 1 ( -160 96 32 ) ( -160 160 32 ) ( -160 160 160 ) marbleblastgold/wall_warm2 [ 0 -1 0 160 ] [ 0 0 -1 32 ] 0 1 1 ( -160 160 32 ) ( -96 160 32 ) ( -96 160 160 ) marbleblastgold/wall_warm2 [ -1 0 0 -96 ] [ 0 0 -1 32 ] 0 1 1 ( -160 96 32 ) ( -160 96 160 ) ( -96 96 160 ) marbleblastgold/wall_warm2 [ 1 0 0 160 ] [ 0 0 -1 32 ] 0 1 1 ( -160 96 160 ) ( -160 160 160 ) ( -96 160 160 ) marbleblastgold/grid_warm6 [ 1 0 0 320 ] [ 0 -1 0 320 ] 0 0.5 0.5 ( -160 96 32 ) ( -96 96 32 ) ( -96 160 32 ) marbleblastgold/wall_warm2 [ -1 0 0 -96 ] [ 0 -1 0 96 ] 0 1 1 } } { "classname" "path_node" "next_time" "1000" "smoothing" "0" "origin" "-128 128 96" } { "classname" "path_node" "next_time" "1000" "smoothing" "0" "origin" "128 128 96" } { "classname" "path_node" "next_time" "1000" "smoothing" "0" "origin" "-128 128 96" }

i have a flickr
The topic has been locked.
  • IsraeliRD
  • IsraeliRD's Avatar
  • Offline
  • Project Manager
  • Project Manager
  • Dragon Power Supreme
  • Posts: 3502
  • Thank you received: 913
30 Dec 2014 09:39 - 30 Dec 2014 09:40 #9
"path_name" "NULL"
"datablock" "NULL"
"trigger0" "MyTrigger0"
"trigger1" "MyTrigger1"
"trigger2" "MyTrigger2"
"trigger3" "MyTrigger3"
"trigger4" "MyTrigger4"

remove those


also feel free to send me any map file containing MPs if you have problems I'll be happy to help

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.
Last edit: 30 Dec 2014 09:40 by IsraeliRD. Reason: So I herd you liek editz
The following user(s) said Thank You: elnathan
The topic has been locked.
  • elnathan
  • elnathan's Avatar Topic Author
  • Offline
  • Advanced Marbler
  • Advanced Marbler
  • Posts: 210
  • Thank you received: 16
30 Dec 2014 13:16 - 30 Dec 2014 22:25 #10
MY SAVIOR!! thank you all very much!

I think I'll experiment with multiple MP levels now... the possibilities!!

topic can be locked now.


EDIT: i think there was another topic with the "I only see markers!?" issue, should somebody post there?

EDIT by PM: Locked.

i have a flickr
Attachments:
Last edit: 30 Dec 2014 22:25 by ProMarbler. Reason: Lock'd
The topic has been locked.
Moderators: Doomblah
Time to create page: 0.987 seconds