I made an all-colmesh map file in Constructor using the Auxiliary/NULL texture. I exported it as a "Legacy TGEA DIF". Then I ran the interior through DifFix for Mac (I have 10.6.8 ). It seemed like DifFix did a lot to the interior, but eventually it stopped with a line reading "ERROR: Can't handle VehicleCollision yet!Finished step". I tried again a couple of times, making sure the map itself didn't have any problems (no entities, no platforms being too big, putting all curves in a separate file), and I still had no luck. Is there something I'm doing wrong?
All posts from my account that were made before July 29 2013 are from the point of view of my dad unless it states otherwise.