question-circle Constructor Texture Rely Source

  • Shrekcraft
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18 Feb 2015 10:33 #1 by Shrekcraft
Constructor Texture Rely Source was created by Shrekcraft
How do I make my constructor files so that they directly source their textures from the inclusive Marble Blast Gold textures instead of ones that I have to provide along side them?

Shrek Is Love, Shrek Is Life. Btw I make crappy levels.

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19 Feb 2015 05:46 #2 by Shrekcraft
Replied by Shrekcraft on topic Constructor Texture Rely Source
Nevermind I FOUND THE PROBLEM!! :cheer: :cheer:

DO NOT USE MAP2DIF MAC OS X 10.6+, IT DOES NOT EXPORT TEXTURES CORRECTLY.

USE THE NORMAL MAP2DIF MAC OS X

Shrek Is Love, Shrek Is Life. Btw I make crappy levels.

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