file Question about skyboxing

  • Xedron
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27 Feb 2016 01:21 #1 by Xedron
Question about skyboxing was created by Xedron
Probably a nooby question. :P

How do you put different skyboxes into your level? Is it just with the .mis file or using the skybox ingame?

"cna you salt spalt the slevel salt of 6 year salt who ca salt the lsat" - nobody, 2017

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  • Three
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27 Feb 2016 01:38 - 27 Feb 2016 01:39 #2 by Three
Replied by Three on topic Question about skyboxing
When you open up your .mis file in Notepad, you should see something like this near the top. Search for "new Sky" if you can't find it.
new Sky(Sky) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         cloudHeightPer[0] = "0";
         cloudHeightPer[1] = "0";
         cloudHeightPer[2] = "0";
         cloudSpeed1 = "0.0001";
         cloudSpeed2 = "0.0002";
         cloudSpeed3 = "0.0003";
         visibleDistance = "500";
         useSkyTextures = "1";
         renderBottomTexture = "1";
         SkySolidColor = "0.600000 0.600000 0.600000 1.000000";
         fogDistance = "300";
         fogColor = "0.600000 0.600000 0.600000 1.000000";
         fogVolume1 = "-1 7.45949e-31 1.3684e-38";
         fogVolume2 = "-1 1.07208e-14 8.756e-14";
         fogVolume3 = "-1 5.1012e-10 2.05098e-08";
         materialList = "~/data/skies/Intermediate/Intermediate_Sky.dml";
         windVelocity = "1 0 0";
         windEffectPrecipitation = "0";
         noRenderBans = "1";
         fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
         fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000004";
         fogVolumeColor3 = "128.000000 128.000000 128.000000 14435505.000000";
      };

Change the materialList to direct to a different .dml file. For instance:
materialList = "~/data/skies/Intermediate/Intermediate_Sky.dml";
becomes
materialList = "~/data/skies/Expert/Expert_Sky.dml";
if you want to use the Expert skybox.

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Last edit: 27 Feb 2016 01:39 by Three.
The following user(s) said Thank You: HiGuy, Xedron

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