For anyone interested in building sections for NTTL levels we can never have too many, upload the .map/.csxs here and I will put them into the levels.
These sections need to be:
- styled around the racing format (various challenges, risk/reward stuff like edgehits or shortcuts)
- void of powerups (you can have hazards if you want but use em sparingly)
- EXACTLY 54 TILES LONG
- must start and end on the same height axis and on the other length axis. So basically a 54-tile-long flat interior would do the trick.
- you can do whatever else you want, go off to the sides, up/down etc, as long as you end it at the same axes you started on, just 54 tiles later.
- should be around 15-20s long. If it's shorter it needs to be difficult.
- NO moving platforms, because 0 0 0
I don't know if anyone will actually use this thread but Kwill suggested a community CGL so i'll give this a try lol
These sections need to be:
- styled around the racing format (various challenges, risk/reward stuff like edgehits or shortcuts)
- void of powerups (you can have hazards if you want but use em sparingly)
- EXACTLY 54 TILES LONG
- must start and end on the same height axis and on the other length axis. So basically a 54-tile-long flat interior would do the trick.
- you can do whatever else you want, go off to the sides, up/down etc, as long as you end it at the same axes you started on, just 54 tiles later.
- should be around 15-20s long. If it's shorter it needs to be difficult.
- NO moving platforms, because 0 0 0
I don't know if anyone will actually use this thread but Kwill suggested a community CGL so i'll give this a try lol