Marble Blast Platinum Support

We encourage you first of all to find solutions to your problem in this section's threads. If you do not thus find any solution, please take account of the following:

If you have a problem which prevents you from playing Marble Blast Platinum, please create a new thread on this board with a description of your problem as title. In your post please indicate the computer involved (Mac/PC, operating system).

If in playing Marble Blast Platinum you discover a bug, please post in the Community found Bugs/Mistakes sub-board.

If you need hints for the Marble Blast Platinum game, please post in the Hints, Videos and other Tips sub-board.

map-pin PlatinumQuest 2.10+ Feedback and Bug Report thread

  • Josep_Nollette
  • Josep_Nollette's Avatar
  • Offline
  • Beginner Marbler
  • Beginner Marbler
  • Posts: 67
  • Thank you received: 8
03 Jan 2025 09:53 #31

Here is the fixed executable for your issue for now. These fixes will be live in the next update.
Just replace marbleblast.exe in your PlatinumQuest folder and run the game directly outside the launcher, otherwise it will overwrite it.
The new executable causes the game to crash.
Yeah, my system is a ThinkCentre M91p from 2011. Been using it since 2016 - it's the longest I've used as my daily driver of all the computers I've owned.
Attachments:

Please Log in or Create an account to join the conversation.

  • RandomityGuy
  • RandomityGuy's Avatar Topic Author
  • Offline
  • Administrator
  • Administrator
  • This entire place is bruh
  • Posts: 312
  • Thank you received: 104
03 Jan 2025 10:57 #32
Aww thats a bummer, could you visit webgpureport.org/ in any Chromium based browser (Google Chrome, Edge) and share what it outputs?
The game now uses the same renderer as this.

Github:
github.com/RandomityGuy
Feel free to support me at ko-fi.com/randomityguy

Please Log in or Create an account to join the conversation.

  • Josep_Nollette
  • Josep_Nollette's Avatar
  • Offline
  • Beginner Marbler
  • Beginner Marbler
  • Posts: 67
  • Thank you received: 8
04 Jan 2025 00:13 - 04 Jan 2025 00:13 #33

Aww thats a bummer, could you visit webgpureport.org/ in any Chromium based browser (Google Chrome, Edge) and share what it outputs?
The game now uses the same renderer as this.
WebGPU's requestAdapter(compat) fails in all tests even if the WebGPU API exists.
Attachments:
Last edit: 04 Jan 2025 00:13 by Josep_Nollette.

Please Log in or Create an account to join the conversation.

  • Posts: 22
  • Thank you received: 2
04 Jan 2025 00:40 #34
I think your GPU isn't supported.
Hardware upgrade time

They/Them

Interested in Marble Blast, Valve and Crazy Taxi. Slowly trying to get back into Minecraft.
Playing Marble Blast est. 2011.
My levels: marbleland.vaniverse.io/pack/302

Please Log in or Create an account to join the conversation.

  • RandomityGuy
  • RandomityGuy's Avatar Topic Author
  • Offline
  • Administrator
  • Administrator
  • This entire place is bruh
  • Posts: 312
  • Thank you received: 104
04 Jan 2025 04:10 #35
Yeah it would look like your hardward is unable to support. WebGPU natively and as a result, PQ resorts to using software rendering instead of a native renderer.

Github:
github.com/RandomityGuy
Feel free to support me at ko-fi.com/randomityguy

Please Log in or Create an account to join the conversation.

  • Posts: 6
  • Thank you received: 9
06 Jan 2025 21:26 #36
Hey, I'd like to raise a few multiplayer bugs that I've encountered consistently since the update that were not present before the update.

- When another player hosts a multiplayer server, the joining player has moving platforms break for them (visually fine, but collision totally broken which traps the player inside). Cannons apply velocity multiple times when entering which full sends players out of bounds. This breaks many maps such as Sweep, Ramps Reloaded, etc and will probably break the upcoming co-op event as well.
- When playing multiplayer, frequently even when the other player is clearly in view rolling normally, constant sounds of marbles hitting walls and ground aggressively play. This one is just irritating.

Apologies if these have already been raised elsewhere, thanks.

Please Log in or Create an account to join the conversation.

  • charli3
  • charli3's Avatar
  • Offline
  • Novice Marbler
  • Novice Marbler
  • just marbling for fun
  • Posts: 13
  • Thank you received: 0
11 Feb 2025 00:59 #37
when i try to start the game it starts in the background then it just closes itself
logfile:
Code:
//-------------------------- 2/10/2025 -- 19:51:45 ----- Processor Initialization:    Unknown x86 Compatible, (Unknown) Mhz   Math Initialization:    Installing Standard C extensions    Installing Assembly extensions   Input Initialization:    DirectInput enabled. Initializing chunk mappings...    o 'TEXT' maps to TextChunk    o 'SCHK' maps to UnknownChunk    o 'SCHK' maps to SimChunk FrameRateUnlock: Using high-performance timer FrameRateUnlock: Timer frequency = 10000000 Init joystick support... XInput support enabled Loading package xmas-shapes Loading package xmas-scripts Loading package xmas-missions Loading package xmas-interiors Loading package xmas-images Loading package spooky-too-many-ghost-sounds Loading package spooky-shapes Loading package spooky-scripts Loading package spooky-missions Loading package spooky-interiors Loading package spooky-images Loading package lbmissions_pq Loading package lbmissions_mbu Loading package lbmissions_mbp Loading package lbmissions_mbg Loading package lbmissions_custom Loading package lbinteriors_pq Loading package lbinteriors_mbu Loading package lbinteriors_mbp Loading package lbinteriors_mbg Loading package lbinteriors_custom Loading package extras Loading package boot Loading package marbleland/9736 Loading package marbleland/9422 Loading package marbleland/9324 Loading package marbleland/9056 Loading package marbleland/8575 Loading package marbleland/8549 Loading package marbleland/8545 Loading package marbleland/31687 Loading package marbleland/31489 Loading package marbleland/31095 Loading package marbleland/30932 Loading package marbleland/25762 Loading package marbleland/12131 Loading package marbleland/11988 Loading package marbleland/11282 Loading package marbleland/11277 Loading package marbleland/11186 Loading package marbleland/11101 Loading package marbleland/10761 --------- Loading MODS --------- Missing file: packages/main.cs! Loading compiled script platinum/main.cs. [0.650513] Loading compiled script platinum/core/client/packages.cs. [0.650763] Loading compiled script platinum/core/main.cs. [0.651070] Loading compiled script platinum/shared/main.cs. [0.651377] Loading compiled script platinum/client/defaults.cs. [0.651511] Loading compiled script platinum/server/defaults.cs. [0.651607] Loading compiled script platinum/client/scripts/version.cs. [0.651951] Loading compiled script platinum/client/mbpPrefs.cs. [0.653380] Loading compiled script platinum/client/lbprefs.cs. [0.653745] [0.653757] --------- Parsing Arguments --------- [0.653919] Version 2.10.4-9467 [0.653928] --------- Initializing MOD: Common --------- [0.654018] Loading compiled script platinum/core/client/canvas.cs. [0.654285] Loading compiled script platinum/core/client/arrayObject.cs. [0.654620] Loading compiled script platinum/core/client/audio.cs. [0.654730] --------- Initializing MOD: Shared --------- [0.654820] Loading compiled script platinum/shared/extended.cs. [0.656047] Loading compiled script platinum/shared/tcp.cs. [0.656593] Loading compiled script platinum/shared/mp/support.cs. [0.657057] Loading compiled script platinum/shared/support.cs. [0.658001] Loading compiled script platinum/shared/servers.cs. [0.658112] Reading the online server connection details [0.658296] Loading compiled script platinum/shared/mp/defaults.cs. [0.658329] Initializing Multiplayer Scripts Revision 9467 [0.658842] Loading compiled script platinum/shared/mp/opCodes.cs. [0.659158] Loading compiled script platinum/shared/mission.cs. [0.659545] Loading compiled script platinum/shared/stats.cs. [0.660655] Loading compiled script platinum/shared/miscfunctions.cs. [0.661192] Loading compiled script platinum/shared/vectors.cs. [0.661755] Loading compiled script platinum/shared/boxes.cs. [0.662119] Loading compiled script platinum/shared/defaultProperties.cs. [0.662544] Loading compiled script platinum/shared/interpolation.cs. [0.662911] Loading compiled script platinum/shared/missionList.cs. [0.664011] Loading compiled script platinum/shared/missionQueue.cs. [0.664445] Loading compiled script platinum/shared/tree.cs. [0.664788] Loading compiled script platinum/shared/marbleland.cs. [0.665535] --------- Initializing MOD: Platinum --------- [0.665616] Loading compiled script platinum/client/init.cs. [0.665971] Loading compiled script platinum/server/init.cs. [0.666193] Loading compiled script platinum/data/init.cs. [0.666488] --------- Initializing FPS: Server --------- [0.666585] Loading compiled script platinum/core/server/audio.cs. [0.666829] Loading compiled script platinum/core/server/server.cs. [0.667131] Loading compiled script platinum/core/server/message.cs. [0.667384] Loading compiled script platinum/core/server/commands.cs. [0.667572] Loading compiled script platinum/core/server/missioninfo.cs. [0.667764] Loading compiled script platinum/core/server/missionload.cs. [0.668118] Loading compiled script platinum/core/server/missiondownload.cs. [0.668443] Loading compiled script platinum/core/server/clientconnection.cs. [0.669116] Loading compiled script platinum/core/server/kickban.cs. [0.669412] Loading compiled script platinum/server/scripts/commands.cs. [0.669665] Loading compiled script platinum/server/scripts/centerprint.cs. [0.669955] Loading compiled script platinum/server/scripts/game.cs. [0.671055] Loading compiled script platinum/server/scripts/settings.cs. [0.671551] Loading compiled script platinum/server/scripts/rtaspeedrun.cs. [0.672225] --------- Initializing FPS: Client --------- [0.672320] Loading compiled script platinum/core/client/message.cs. [0.672565] Loading compiled script platinum/core/client/mission.cs. [0.672771] Loading compiled script platinum/core/client/missiondownload.cs. [0.673047] Loading compiled script platinum/core/client/actionmap.cs. [0.673254] Loading compiled script platinum/core/editor/editor.cs. [0.673578] Loading compiled script platinum/client/scripts/audioProfiles.cs. [0.678020] Video Initialization: [0.678040] Video initialization: [0.683057]    Accelerated WebGPU capable display device detected. [0.683086] [0.683113] Activating the WebGPU display device... [0.683129] WINWGPUDevice::setScreenMode -- can't go smaller than 640x480! [0.683139] Activating the WebGPU display device...

Please Log in or Create an account to join the conversation.

  • Posts: 22
  • Thank you received: 2
11 Feb 2025 02:36 #38
"[0.683129] WINWGPUDevice::setScreenMode -- can't go smaller than 640x480!"

Judging by this it seems like the game is trying to start in an extremely low resolution. Navigate into "platinum/client", open mbpPrefs.cs, and search for the following line:

$pref::Video::Resolution

Change this to your monitor's resolution (for example: "1920 1080 32")

They/Them

Interested in Marble Blast, Valve and Crazy Taxi. Slowly trying to get back into Minecraft.
Playing Marble Blast est. 2011.
My levels: marbleland.vaniverse.io/pack/302

Please Log in or Create an account to join the conversation.

Moderators: Doomblah
Time to create page: 1.612 seconds
We use cookies

We use cookies on our website. Some of them are essential for the operation of the site, while others help us to improve this site and the user experience (tracking cookies). You can decide for yourself whether you want to allow cookies or not. Please note that if you reject them, you may not be able to use all the functionalities of the site.