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file Weekly map discussion 10#: The Spoils of Serendipity Gardens

  • IsraeliRD
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29 Oct 2017 18:39 #1
RDs isn't near a computer at the moment so he asked me to make a topic for him :)

weekly map discussion or it can be better described as review. Every week I will be picking random map from PQ's map pool (excluding bonus and tutorial categories for now, custom levels may happen depending on how this goes), here you can share any opinions, share positive things you liked about the map or just point out pros and cons and express all the anger you have to the person who made the map :side:

10th map of the week: The Spoils of Serendipity Gardens

Category: Advanced
Level: 6
Desc: "Gather up as many points as possible. Planning will be essential if you wish to do well!"
This level was shown off in Feature Spotlight #3.

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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  • CylinderKnot
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29 Oct 2017 18:47 #2
Seriously, I really like this level. Not only is it beautiful, but it also plays well and has potential for crazy paths. The time-stopping gazebo can be used to time the other platinum gem correctly, which is quite creative. I also enjoyed finding the secrets to getting all the gems by flooding the trenches and raising the elevator. It's a fun, beautiful level that has lots of creative pathfinding.

5/5 here!


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  • Nockess
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29 Oct 2017 18:47 - 29 Oct 2017 18:48 #3

Okay. Being serious now. I honestly don't have any complaints. The appearance of the level is the biggest piece here and Serendipity Gardens is a great level to relax on. Cheers to whoever did the nest egg. Very clever!
The gameplay is pretty nice. Not the most exciting thing in the world if you're someone who likes going super fast without needing oodles of precision, but man, the pathfinding potential is way above the bar, almost at Noby-level high.
My only non-super-positive comment here is the slanted part near the gazebo because I don't know what's going on with the diamond things but I guess it looks kind of cool so whatever.

Easily the best looking level in the game.

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Discord: Nockess#4107
Custom Levels:
Last edit: 29 Oct 2017 18:48 by Nockess.

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30 Oct 2017 03:54 - 30 Oct 2017 03:54 #4
Great level by Oaky and Pablo. Looks beautiful, plays like a garden. I like the time stop concept at the rest stop, and a few neat secrets (Nest egg and getting the "secret" gems). Also like the gate opening and closing for 10 seconds. A level with unique concepts and great execution.
Last edit: 30 Oct 2017 03:54 by eplipswich.

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  • Ralph
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30 Oct 2017 12:46 #5

Acceptable map, really enjoyable.

You forget a thousand things everyday. Make sure Marble Blast isn't one of 'em.
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  • RDs.The-dts-guy
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03 Nov 2017 17:00 #6
One of my most loved levels in terms of artstyle, nice neat, map is not intentionally annoying and in general it's fun level to go through on sunday morning. I love the secrets and the 30sec timer on plat is very clever aswell. Easter egg hands down: hard but worth it.

10/10 Matched everything that I expected in the trailer, propably one of best levels of PQ.

Some guy that does DTS shapes and levels.

AWESOME time HINT : When making PQ level place your custom interiors and textures in platinum/data/interiors_pq/custom
makes life easier for you and everyone else :)

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  • eNetro
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03 Nov 2017 17:11 #7
This is a very beautiful level with impressive scenery to explore, and there are many secrets inside the garden to explore as you have to *think* outside the box on how to certain challenges! The nest egg and the gems below the garden are cleverly hidden! And the path of getting 100% needs to be thought out and executed well!

I gave this level 10/10 .

Awesome Hint:

Since the Awesome Time/Score is secret, you will have to beat it in order to find out what it is. Just practice every day, and be ready to keep pressing the 'Restart' button...A LOT!

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