file Marble Blast Legends [RECRUITING STAFF]

  • Ticket2Ride
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07 Oct 2013 05:28 #1 by Ticket2Ride
Marble Blast Legends [RECRUITING STAFF] was created by Ticket2Ride
I want to mention that this is NOT a full-mod, or in other words, it's sort of a level pack. However, i feel like this is more than a level pack but less than a mod. Mini-mod, perhaps.

The main idea behind this is to make a series of levels that tell a story. (Perhaps 20 levels per story?)

I got this idea after finishng Marblaxia's Hideout and The House, both of which have a themey feel to them with good scenery and still having good gameplay factor. I feel like this sort of balance isn't really found in many MB levels and hopefully this mini-mod can promote these kinds of levels.

If you remember that brainteaser level project, that was actually intended to be part of a story in Marble Blast Legends.

Here's an example to give you a more descriptive heads-up of what this mini mod will be like.



Story #1: Marblaxia's Revenge

Chapter 1: Land of the Marbles
“Welcome to Marblatius!” (Basically, think of this like a level that shows you around Marblatius.) I’ll leave it up to you on how you want it to look like.

Chapter 2: Fall of Marblatius
Marblaxia's forces attack the homeland of the marble, Marblatius. The marble must rescue all the precious gems of Marblatius. The level ends with the departure of a ship that brought about the last bomb on Marblatius. It is also revealed that Marblaxia has stolen five of the precious gems of Marblatius. (More or less the same interiors as Chapter 1, except that parts of it are destroyed, look burnt, etc.)

Chapter 3: The Pursuit
A Moving Platform level. Pursue the ship that was referred to in Chapter 2 while avoiding debris. Collect the gems as they pass by.

Chapter 4: Lost in Space
Chapter 3 continues but we end up losing Marblaxia’s trail. Meanwhile, our Gem-powered aircraft moving platform runs out of power, and so we must stop on this strange land and collect as much gems as possible. The pursuit, then, continues when all gems are collected and we end up in Marblaxia's secret base.

Chapter 5: Co-Enemy
The marble is detected by Marblaxius on camera, a slave and faithful servant of Marblaxia. The marble's task is to find Marblaxius. He then sends different booby traps to prevent the marble from going into the control room. The level ends with Marblaxius, being impressed by the marble's skills, becoming an ally.

Chapter 6: Nuke Factory
Marblaxius orders the marble to disarm all of Marblaxia's forces' ships and sneak into the weapon factory while avoiding the weapons themselves. The marble must destroy all of the machinery in the weapon factory. This level ends with Marblaxia standing right in front of the last machine to be visited.

Chapter 7: Weather Machine
Marblaxia then uses the last machine, a weather machine, to cast a tornado in his base while he is on his ship flying by it. Marblaxius and the marble are both thrown away and must go into the tornado to be able to find the last machine and destroy it. The level ends with the machine's destruction.

Chapter 8: The Final Showdown
Marblaxia is pissed that he sacrificed his own base and failed to destroy the marble. Marblaxia then goes to the last undestroyed section of the base. The marble chases him down and sees Marblaxia on his throne. The marble must steal the 5 stolen gems that give Marblaxia his power. The level ends with Marblaxia's surrender and Marblaxius's farewell.

Here are some more details...
1. This is a mini-mod that should balance scenery and gameplay.
2. Writers and level makers are welcome.
3. All levels should be playable in MBP

PM me if you're interested.

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  • RandomityGuy
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25 Oct 2013 13:26 #2 by RandomityGuy
Replied by RandomityGuy on topic Marble Blast Legends [RECRUITING STAFF]
I join you!

I only do things if they align with my will otherwise I won't do whatever you request me to do. If you wish to contact me, please visit my github at github.com/RandomityGuy

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25 Oct 2013 14:23 #3 by RandomityGuy
Replied by RandomityGuy on topic Marble Blast Legends [RECRUITING STAFF]
PM me if you're interested

You might want to read the entire post first.

I only do things if they align with my will otherwise I won't do whatever you request me to do. If you wish to contact me, please visit my github at github.com/RandomityGuy

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25 Oct 2013 16:08 #4 by RandomityGuy
Replied by RandomityGuy on topic Marble Blast Legends [RECRUITING STAFF]
Oct 25, 2013, 7:23am, Promarbler bananas wrote:PM me if you're interested

You might want to read the entire post first.

I already PMed him.

I only do things if they align with my will otherwise I won't do whatever you request me to do. If you wish to contact me, please visit my github at github.com/RandomityGuy

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26 Oct 2013 06:09 #5 by Emil
Replied by Emil on topic Marble Blast Legends [RECRUITING STAFF]
I'm interested in this.

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  • Ralph
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28 Oct 2013 14:37 #6 by Ralph
Replied by Ralph on topic Marble Blast Legends [RECRUITING STAFF]
This is a nice idea in where I would like to contribute.

You forget a thousand things everyday. Make sure Marble Blast isn't one of 'em.

On Twitter : @RalphiBoy27
Now on Instagram : ralphfrommb

Ralph's Improved PQ Sound Pack : marbleblast.com/index.php/forum/mbdk-sounds/9663-ralph-s-improved-pq-sound-pack-now-out-for-download#142246

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28 Oct 2013 20:10 #7 by StewMan46
Replied by StewMan46 on topic Marble Blast Legends [RECRUITING STAFF]
I might think about contributing to this mod. It's a great idea!

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  • RandomityGuy
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29 Oct 2013 05:12 #8 by RandomityGuy
Replied by RandomityGuy on topic Marble Blast Legends [RECRUITING STAFF]
I would be dif creator and ........ will be dif assembler

I only do things if they align with my will otherwise I won't do whatever you request me to do. If you wish to contact me, please visit my github at github.com/RandomityGuy

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03 Nov 2013 22:36 #9 by thenavidude
Replied by thenavidude on topic Marble Blast Legends [RECRUITING STAFF]
I'd join this, if I would know how to program intensely...

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