file Marble Blast Extreme [IN PROGRESS]

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17 Jun 2014 08:21 #31

m2mm4m wrote: @Tech,
I know it's not all ABC blocks, but it's not too hard.


Actually, pretty much everyone thinks the same when they first start a mod. But it isn't at all.
There are SO many files of graphics and codes you need to modify, as well as levels to make, and they have to be replayable (Insert hypocrite statement here)

So in general it actually is pretty hard.

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17 Jun 2014 14:14 #32
I just created a moving platform today!

with the music and the lights and everything :P

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17 Jun 2014 20:03 #33
Cool, for what level? A tutorial?

I played marble blast

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17 Jun 2014 22:56 #34
Jump Booster and Platform Training. Yes it's a tutorial level.

with the music and the lights and everything :P

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18 Jun 2014 23:03 - 18 Jun 2014 23:12 #35
I decided to cancel the tutorial levels and replace them with actual levels! :D
Here's an image of the first novice level, Simple Structure.
There will be more levels. :lol:
imgur.com/8uRWWrZ

with the music and the lights and everything :P
Last edit: 18 Jun 2014 23:12 by Kasper.

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18 Jun 2014 23:50 #36
Add more curves? Everybody likes detail and curves. People don't super-like squares of squares.

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18 Jun 2014 23:52 #37
Are there curves in Basic Agility Course? The platforms? The level I made is based on BAC.

with the music and the lights and everything :P

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18 Jun 2014 23:52 #38
That level actually looked decent. Nice work
Did you make that skybox too?

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19 Jun 2014 00:07 #39
Well, it just seems a bit more square. Maybe it's the texture? IDK.

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29 Jun 2014 04:12 #40
The first two levels had interiors that were deleted.

with the music and the lights and everything :P

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29 Jun 2014 04:20 #41
I can't make every single level on my own. So I need some levels. No tutorial levels! Just actual levels.

with the music and the lights and everything :P

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09 Jul 2014 01:53 - 21 Sep 2014 21:27 #42
The difficulties are:
Novice (30 levels)
Intermediate (40 levels)
Tricky (40 levels)
Extreme (40 levels)

Novice: 9/30
Intermediate: 2/40
Tricky: 0/40
Extreme: 0/40

I need some levels! Send them to me at maxthecat12345@gmail.com

with the music and the lights and everything :P
Last edit: 21 Sep 2014 21:27 by Kasper.

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10 Jul 2014 17:55 #43
You really want to make 150 levels? It's even more than Marble Blast Platinum and Gold. All the other mods that I've seen has less than 80 levels. I'd like to help you, but I don't create levels. I just have photoshop and I could make you some textures. But really, if you have 10 good extreme levels, it's totally enough.

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10 Jul 2014 21:13 #44
People just expect to top MBP. Sorry to say, but you won't. MBP was made at around 2007. It took over seven years for them to come this far, with a much bigger team.

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11 Jul 2014 03:44 #45
I know this mod won't top MBP.

with the music and the lights and everything :P

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11 Jul 2014 16:31 #46
But you can at least try.

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22 Jul 2014 01:53 #47
To post level ideas, you can post here.
marbleblastextreme.proboards.com/

with the music and the lights and everything :P

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22 Sep 2014 19:03 #48
I will be fixing old graphics from 3 months ago. What software is best for making graphics?

with the music and the lights and everything :P

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22 Sep 2014 19:17 #49
Ideally Photoshop is the professional approach. More realistically, use software like GIMP or Paint.net, as I hear they're both decent (and free!).

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22 Sep 2014 20:10 #50
I have Paint.net, but not Photoshop. And should I add scenery like towers? Because I didn't.

with the music and the lights and everything :P

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22 Sep 2014 22:05 #51
Hmm, towers? Maybe you'll do that in a city-themed level. And I suggest putting in some trees in the levels to make it look good :)

lee is awesome

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23 Sep 2014 00:49 #52

And should I add scenery like towers? Because I didn't.


I say it depends on the overall theme of the mod. If you want a modern-looking mod, you could go with industrial and cubic scenery, while if you want a more natural mod, you could use trees, flowers, and wood. Or you could mix styles, like PQ, or be minimalistic, or dark and threatening. There are many fun possibilities.

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23 Sep 2014 01:38 #53
Scenery towers can be useful, but they can also be overused. For example, in Marble Blast Platinum, scenery structures are usually added for more reasons than simply to make levels look good. For example, many Easter Eggs are hidden by or on top of the towers (for example, Jump Tutorial, Flight of the Marble, Uphill Racing). They can also be used for alternate paths and shortcuts. But if the towers are just there and do not serve a real purpose in the level, I would advise that you leave them out. And different levels should have different towers. For example, the towers in The Ultimate Friction Challenge are made of ice to go along with the levels theme. So I recommend that you use towers that fit the theme or color scheme of the level.

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23 Sep 2014 02:41 #54
I need some ideas for levels!!

with the music and the lights and everything :P

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23 Sep 2014 12:01 - 23 Sep 2014 13:41 #55
Just stating you need ideas for levels (which you've tried 2 months ago already) apparently isn't gonna work.
Stating you need levels (which you've tried multiple times aswell) apparently isn't gonna work.

Have you made any progress on your own at all? You don't really seem to do anything with the answers people spend their time on to write for you..
Last edit: 23 Sep 2014 13:41 by Regislian.
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