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lock [CLOSED] Whenever I open MBP 1.50 it won't let me play

  • Matt Williams
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14 May 2015 23:43 - 15 May 2015 14:28 #1
Whenever I open MBP 1.50, it won't let me play. It works fine until I open it up, and nothing shows up. The screen is just black. I can't do anything. By the way, I'm on Windows. Please help!
Last edit: 15 May 2015 14:28 by Jeff. Reason: flagged as open
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16 May 2015 02:31 #2
Hello,

We need more information about your setup.

Could you elaborate on what specific release your Windows system is on?
When was the last time the game started successfully? Has it ever?
If you know how to provide a console.log, could you attach it to your next reply?
What sort of graphics card or chipset do you have? Have you checked to see if they are up to date?

If you could lend more detail, it would be much appreciated. :)

Sincerely,
~ PM
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27 May 2015 22:32 #3
Hello again,

Do you still have this issue? Please reply to state whether or not your issue has been resolved. If you need more help, just ask!
Thanks!

~ PM
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02 Jun 2015 21:39 #4
I'm on Windows 7 Professional. It has never started successfully ever on the computer that I'm using, but I have another computer that I downloaded it on, and it worked perfectly. I don't know what a console.log is. I also don't know what graphic cards or chipsets I have, and yes, it is still not working.
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03 Jun 2015 05:00 #5
You can find instructions for finding your console.log at this link . Just upload it to pastebin.com or paste the text here.

This signature is real code
Code:
function clientcmd12dothepq() { commandToClient(LocalClientConnection, '34onthedancefloor'); }
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  • Matt Williams
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09 Jun 2015 21:58 - 10 Jun 2015 10:43 #6
Here's everything in the console.log copied and pasted. Hope this helps!!!
Code:
//-------------------------- 6/2/2015 -- 16:38:57 ----- MBExtender Init: Initializing memory interface SSE detected Loading plugins\FileExtension.dll Loading plugins\FrameRateUnlock.dll Loading plugins\MathExtension.dll Loading plugins\MBPlatinum.dll Loading plugins\MovingPlatformsFix.dll Loading plugins\PortMapper.dll Loading plugins\ScriptCrypt.dll Loading plugins\Shotter.dll MBExtender: Initializing Plugins, Stage 1: Initializing plugins\FileExtension.dll Initializing plugins\FrameRateUnlock.dll Initializing plugins\MathExtension.dll Initializing plugins\MBPlatinum.dll Initializing plugins\MovingPlatformsFix.dll Initializing plugins\PortMapper.dll Initializing plugins\ScriptCrypt.dll Initializing plugins\Shotter.dll Processor Init: Intel (unknown, Pentium Pro/II/III family), 1857 Mhz FPU detected MMX detected SSE detected Math Init: Installing Standard C extensions Installing Assembly extensions Installing FPU extensions Installing MMX extensions Installing SSE extensions Input Init: keyboard0 input device created. mouse0 input device created. DirectInput enabled. MBExtender: Initializing Plugins, Stage 2: Initializing plugins\FileExtension.dll Initializing plugins\FrameRateUnlock.dll FrameRateUnlock: Using high-performance timer FrameRateUnlock: Timer frequency = 1817070 Initializing plugins\MathExtension.dll Initializing plugins\MBPlatinum.dll Initializing plugins\MovingPlatformsFix.dll Initializing plugins\PortMapper.dll Initializing plugins\ScriptCrypt.dll Loading package boot... Package boot loaded successfully. Initializing plugins\Shotter.dll Found package: packages/pq.pak Loading package pq... Package pq loaded successfully. Found package: packages/april.pak Loading package april... Package april loaded successfully. --------- Loading MODS --------- Loading compiled script platinum/main.cs. Loading compiled script platinum/client/scripts/extended.cs. Loading compiled script platinum/core/main.cs. Loading compiled script platinum/client/defaults.cs. Loading compiled script platinum/server/defaults.cs. Loading compiled script platinum/client/scripts/version.cs. Compiling platinum/client/mbpPrefs.cs... Loading compiled script platinum/client/mbpPrefs.cs. Compiling platinum/client/lbprefs.cs... Loading compiled script platinum/client/lbprefs.cs. --------- Parsing Arguments --------- Version 1.51 --------- Initializing MOD: Common --------- Loading compiled script platinum/core/client/packages.cs. Loading compiled script platinum/core/client/canvas.cs. Loading compiled script platinum/core/client/arrayObject.cs. Loading compiled script platinum/core/client/audio.cs. --------- Initializing MOD: Platinum --------- Loading compiled script platinum/client/init.cs. Loading compiled script platinum/server/init.cs. Loading compiled script platinum/data/init.cs. --------- Initializing FPS: Server --------- Loading compiled script platinum/core/server/audio.cs. Loading compiled script platinum/core/server/server.cs. Loading compiled script platinum/core/server/message.cs. Loading compiled script platinum/core/server/commands.cs. Loading compiled script platinum/core/server/missioninfo.cs. Loading compiled script platinum/core/server/missionload.cs. Loading compiled script platinum/core/server/missiondownload.cs. Loading compiled script platinum/core/server/clientconnection.cs. Loading compiled script platinum/core/server/kickban.cs. Loading compiled script platinum/core/server/game.cs. Loading compiled script platinum/server/scripts/commands.cs. Loading compiled script platinum/server/scripts/centerprint.cs. Loading compiled script platinum/server/scripts/game.cs. --------- Initializing FPS: Client --------- Loading compiled script platinum/core/client/message.cs. Loading compiled script platinum/core/client/mission.cs. Loading compiled script platinum/core/client/missiondownload.cs. Loading compiled script platinum/core/client/actionmap.cs. Loading compiled script platinum/core/editor/editor.cs. Loading compiled script platinum/client/scripts/tcp.cs. Video Init: Accelerated OpenGL display device detected. Accelerated D3D device detected. Voodoo 2 display device not detected. Activating the OpenGL display device... Activating the OpenGL display device... Setting screen mode to 800x600x32 (w)... Creating a new window... Acquiring a new device context... Pixel format set: 32 color bits, 24 depth bits, 8 stencil bits Creating a new rendering context... Making the new rendering context current... OpenGL driver information: Vendor: Intel Renderer: Intel 965/963 Graphics Media Accelerator Version: 2.0.0 - Build 8.14.10.1930 OpenGL Init: Enabled Extensions ARB_multitexture (Max Texture Units: 8) EXT_compiled_vertex_array EXT_texture_env_combine EXT_packed_pixels EXT_fog_coord ARB_texture_compression EXT_texture_compression_s3tc 3DFX_texture_compression_FXT1 (ARB|EXT)_texture_env_add EXT_texture_filter_anisotropic (Max anisotropy: 2.000000) OpenGL Init: Disabled Extensions EXT_paletted_texture NV_vertex_array_range WGL_EXT_swap_control NPatch tessellation Loading compiled script platinum/core/ui/defaultProfiles.cs. Loading compiled script platinum/core/ui/GuiEditorGui.gui. Loading compiled script platinum/core/ui/ConsoleDlg.gui. Loading compiled script platinum/core/ui/InspectDlg.gui. Loading compiled script platinum/core/ui/InspectAddFieldDlg.gui. Loading compiled script platinum/core/ui/LoadFileDlg.gui. Loading compiled script platinum/core/ui/SaveFileDlg.gui. Loading compiled script platinum/core/ui/MessageBoxOKDlg.gui. platinum/client/scripts/extended.cs (664): Unknown command onAdd. platinum/client/scripts/extended.cs (664): Unknown command onAdd. Loading compiled script platinum/core/ui/MessageBoxYesNoDlg.gui. platinum/client/scripts/extended.cs (664): Unknown command onAdd. Loading compiled script platinum/core/ui/MessageBoxOKCancelDlg.gui. platinum/client/scripts/extended.cs (664): Unknown command onAdd. Loading compiled script platinum/core/ui/MessagePopupDlg.gui. platinum/client/scripts/extended.cs (664): Unknown command onAdd. Loading compiled script platinum/core/ui/HelpDlg.gui. platinum/client/scripts/extended.cs (664): Unknown command onAdd. Loading compiled script platinum/core/ui/misc.cs. Loading compiled script platinum/core/client/metrics.cs. Loading compiled script platinum/core/ui/FrameOverlayGui.gui. Loading compiled script platinum/core/client/messagebox.cs. Loading compiled script platinum/core/client/screenshot.cs. Loading compiled script platinum/core/client/cursor.cs. Loading compiled script platinum/core/client/help.cs. OpenAL Driver Init: OpenAL Vendor: Creative Labs Inc. Version: OpenAL 1.0 Renderer: Software Extensions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3 platinum/client/init.cs (73): Unable to instantiate non-conobject class IgnitionObject. Detected non-ignition version of game... Loading compiled script platinum/client/scripts/demo.cs. Loading compiled script platinum/client/ui/ignitiongui.gui. platinum/client/scripts/extended.cs (664): Unknown command onAdd. Loading compiled script platinum/client/ui/ignitionstatusgui.gui. platinum/client/scripts/extended.cs (664): Unknown command onAdd. Loading compiled script platinum/client/scripts/tooltip.cs. Loading compiled script platinum/client/scripts/audioProfiles.cs. Loading compiled script platinum/client/scripts/redundancycheck.cs. Loading compiled script platinum/client/ui/defaultGameProfiles.cs. Loading compiled script platinum/client/ui/PlayGui.gui. Loading compiled script platinum/client/ui/playMissionGui.gui. Loading compiled script platinum/client/ui/mainMenuGui.gui. Loading compiled script platinum/client/ui/endGameGui.gui. Loading compiled script platinum/client/ui/LoadingGui.gui. Loading compiled script platinum/client/ui/optionsDlg.gui. Loading compiled script platinum/client/ui/remapDlg.gui. Loading compiled script platinum/client/ui/MOTDGui.gui. Loading compiled script platinum/client/ui/EnterNameDlg.gui. Loading compiled script platinum/client/ui/ExitGameDlg.gui. Loading compiled script platinum/client/ui/MiniShotGui.gui. Loading compiled script platinum/client/ui/thankYouGui.gui. Loading compiled script platinum/client/ui/ManualGui.gui. Loading compiled script platinum/client/ui/marbleSelectGui.gui. Loading compiled script platinum/client/ui/StatisticsGui.gui. Loading compiled script platinum/client/ui/DemoNameDlg.gui. Loading compiled script platinum/client/ui/PlayDemoGui.gui. Loading compiled script platinum/client/ui/HowToLEGui.gui. Loading compiled script platinum/client/ui/errorHandlerGui.gui. Loading compiled script platinum/client/ui/CompleteDemoDlg.gui. Loading compiled script platinum/client/ui/AchievementsGui.gui. Loading compiled script platinum/client/ui/SearchGui.gui. Loading compiled script platinum/client/ui/VersionGui.gui. Loading compiled script platinum/client/ui/JukeboxDlg.gui. Loading compiled script platinum/client/ui/TheoraDlg.gui. Loading compiled script platinum/client/scripts/client.cs. Loading compiled script platinum/client/scripts/endGameGui.cs. Loading compiled script platinum/client/scripts/missiondownload.cs. Loading compiled script platinum/client/scripts/serverConnection.cs. Loading compiled script platinum/client/scripts/loadingGui.cs. Loading compiled script platinum/client/scripts/optionsDlg.cs. Loading compiled script platinum/client/scripts/math64.cs. Loading compiled script platinum/client/scripts/chatHud.cs. Loading compiled script platinum/client/scripts/messagehud.cs. Loading compiled script platinum/client/scripts/playGui.cs. Loading compiled script platinum/client/scripts/centerPrint.cs. Loading compiled script platinum/client/scripts/game.cs. Loading compiled script platinum/client/scripts/radar.cs. Loading compiled script platinum/client/scripts/miscfunctions.cs. Loading compiled script platinum/client/scripts/taunt.cs. Loading compiled script platinum/client/scripts/replay.cs. Loading compiled script platinum/client/scripts/vectors.cs. Loading compiled script platinum/client/scripts/default.bind.cs. Loading compiled script platinum/leaderboards/main.cs. Loading compiled script platinum/leaderboards/multiplayer/main.cs. Loading compiled script platinum/leaderboards/support.cs. DEBUG: MMG: 800 600 800 600 DirectInput joystick enabled. DEBUG: MMG: 800 600 800 600 Engine initialized... DEBUG: MarbleSelect :: Category Official Marbles (0) Has 40 Entries! DEBUG: MarbleSelect :: Category Custom (1) Has 10 Entries! DEBUG: MarbleSelect :: Category Cyberfox (2) Has 6 Entries! DEBUG: MarbleSelect :: Category MBUltra (3) Has 37 Entries! DEBUG: New category with name Official Marbles count 40 DEBUG: Marble shape of ball-superball.dts matches pref variable of ball-superball.dts DEBUG: Actually succeeded in selecting a custom marble! Loading compiled script platinum/leaderboards/core/transparency/transparency.cs. Loading compiled script platinum/leaderboards/mp/menu/menu.cs. Loading compiled script platinum/leaderboards/multiplayer/support.cs. Loading compiled script platinum/leaderboards/multiplayer/defaults.cs. Initializing Multiplayer Scripts Revision 3600 Loading compiled script platinum/leaderboards/multiplayer/clientCmds.cs. Loading compiled script platinum/leaderboards/multiplayer/serverCmds.cs. Loading compiled script platinum/leaderboards/multiplayer/clientItems.cs. Loading compiled script platinum/leaderboards/multiplayer/clientLobby.cs. Loading compiled script platinum/leaderboards/multiplayer/serverLobby.cs. Loading compiled script platinum/leaderboards/multiplayer/clientCallbacks.cs. Loading compiled script platinum/leaderboards/multiplayer/serverCallbacks.cs. Loading compiled script platinum/leaderboards/multiplayer/gameConnection.cs. Loading compiled script platinum/leaderboards/multiplayer/clientGhost.cs. Loading compiled script platinum/leaderboards/multiplayer/master.cs. Loading compiled script platinum/leaderboards/multiplayer/team.cs. Loading compiled script platinum/leaderboards/multiplayer/clientParticles.cs. Loading compiled script platinum/leaderboards/multiplayer/clientSpectator.cs. Loading compiled script platinum/leaderboards/multiplayer/clientScores.cs. Loading compiled script platinum/leaderboards/multiplayer/clientDownload.cs. Loading compiled script platinum/leaderboards/multiplayer/clientCompatibility.cs. Loading compiled script platinum/leaderboards/multiplayer/universalCompatibility.cs. Loading compiled script platinum/leaderboards/multiplayer/clientChat.cs. Loading compiled script platinum/leaderboards/multiplayer/interpolation.cs. Loading compiled script platinum/leaderboards/multiplayer/nametag.cs. Loading compiled script platinum/leaderboards/multiplayer/opCodes.cs. Loading compiled script platinum/leaderboards/multiplayer/clientModes.cs. [Mode]: Loading Script: platinum/leaderboards/multiplayer/modes/client/april.cs.dso Loading compiled script platinum/leaderboards/multiplayer/modes/client/april.cs. [Mode]: Loading Script: platinum/leaderboards/multiplayer/modes/client/seek.cs.dso Loading compiled script platinum/leaderboards/multiplayer/modes/client/seek.cs. [Mode]: Loading Script: platinum/leaderboards/multiplayer/modes/client/null.cs.dso Loading compiled script platinum/leaderboards/multiplayer/modes/client/null.cs. [Mode]: Loading Script: platinum/leaderboards/multiplayer/modes/client/matan.cs.dso Loading compiled script platinum/leaderboards/multiplayer/modes/client/matan.cs. [Mode]: Loading Script: platinum/leaderboards/multiplayer/modes/client/king.cs.dso Loading compiled script platinum/leaderboards/multiplayer/modes/client/king.cs. [Mode]: Loading Script: platinum/leaderboards/multiplayer/modes/client/hunt.cs.dso Loading compiled script platinum/leaderboards/multiplayer/modes/client/hunt.cs. [Mode]: Loading Script: platinum/leaderboards/multiplayer/modes/client/glass.cs.dso Loading compiled script platinum/leaderboards/multiplayer/modes/client/glass.cs. [Mode]: Loading Script: platinum/leaderboards/multiplayer/modes/client/collection.cs.dso Loading compiled script platinum/leaderboards/multiplayer/modes/client/collection.cs. Loading compiled script platinum/leaderboards/multiplayer/MPDirectConnectDlg.gui. Loading compiled script platinum/leaderboards/multiplayer/MPPreGameDlg.gui. Loading compiled script platinum/leaderboards/multiplayer/MPPlayMissionDlg.gui. Loading compiled script platinum/leaderboards/multiplayer/MPJoinServerGui.gui. Loading compiled script platinum/leaderboards/multiplayer/MPTeamSelectDlg.gui. Loading compiled script platinum/leaderboards/multiplayer/MPTeamJoinDlg.gui. Loading compiled script platinum/leaderboards/multiplayer/MPTeamCreateDlg.gui. Loading compiled script platinum/leaderboards/multiplayer/MPTeamOptionsDlg.gui. Loading compiled script platinum/leaderboards/multiplayer/MPTeamInviteDlg.gui. Loading compiled script platinum/leaderboards/multiplayer/MPScoresDlg.gui. Loading compiled script platinum/leaderboards/multiplayer/MPServerDlg.gui. Loading compiled script platinum/leaderboards/multiplayer/MPDedicatedServerDlg.gui. Loading compiled script platinum/leaderboards/multiplayer/MPEndGameDlg.gui. Loading compiled script platinum/leaderboards/multiplayer/MPAchievementsDlg.gui. Loading compiled script platinum/leaderboards/multiplayer/MPPlayerSettingsDlg.gui. Loading compiled script platinum/leaderboards/multiplayer/MPSearchGui.gui. Loading compiled script platinum/leaderboards/multiplayer/MPMarbleSelectionDlg.gui. Loading compiled script platinum/leaderboards/multiplayer/MPUserKickDlg.gui. Loading compiled script platinum/leaderboards/multiplayer/MPSaveSpawnsDlg.gui. Loading compiled script platinum/leaderboards/multiplayer/MPExitGameDlg.gui. Loading compiled script platinum/leaderboards/multiplayer/MPDownloadDlg.gui. DEBUG: Motd (Send) :: POST /leader/motd.php HTTP/1.1 Host: marbleblast.com:80 User-Agent: Torque 1.0 Accept: text/* Content-Type: application/x-www-form-urlencoded; charset=UTF-8 Content-Length: 44 key=GmfwxiiMiW06wEbKktXBGRFsX0K4izLI8AM30Dpk DEBUG: Version (Send) :: POST /leader/status.php HTTP/1.1 Host: marbleblast.com:80 User-Agent: Torque 1.0 Accept: text/* Content-Type: application/x-www-form-urlencoded; charset=UTF-8 Content-Length: 56 key=kw7YbZFmLt9m5Le7Fps65SQJgJhE3LatpZchrvd&version=3600 DEBUG: Version (Line) :: HTTP/1.1 200 OK DEBUG: Version (Line) :: Date: Tue, 02 Jun 2015 21:39:02 GMT DEBUG: Version (Line) :: Server: Apache/2.4.7 (Ubuntu) DEBUG: Version (Line) :: X-Powered-By: PHP/5.5.9-1ubuntu4.9 DEBUG: Version (Line) :: Set-Cookie: d48c428a12b9ad443bf846a08776873f=rmbvgcmhbnebk2549a694lcvg5; path=/; HttpOnly DEBUG: Version (Line) :: Vary: Accept-Encoding DEBUG: Version (Line) :: Transfer-Encoding: chunked DEBUG: Version (Line) :: Content-Type: text/html DEBUG: Version (Line) :: DEBUG: Version (Line) :: 58 DEBUG: Version (Line) :: UPTODATE DEBUG: Version (Line) :: ONLINE DEBUG: Version (Line) :: PLAYERS 9 DEBUG: Version (Line) :: LASTUPDATE 88360434 DEBUG: Version (Line) :: LASTUPDATEAGO 3708 DEBUG: Version (Line) :: MASTER 1 DEBUG: Version (Line) :: DEBUG: Version (Line) :: SIG 1 FINISH DEBUG: Motd (Line) :: HTTP/1.1 200 OK DEBUG: Motd (Line) :: Date: Tue, 02 Jun 2015 21:39:02 GMT DEBUG: Motd (Line) :: Server: Apache/2.4.7 (Ubuntu) DEBUG: Motd (Line) :: X-Powered-By: PHP/5.5.9-1ubuntu4.9 DEBUG: Motd (Line) :: Set-Cookie: d48c428a12b9ad443bf846a08776873f=tuom7onk9u39br3pnh17t93k46; path=/; HttpOnly DEBUG: Motd (Line) :: Vary: Accept-Encoding DEBUG: Motd (Line) :: Transfer-Encoding: chunked DEBUG: Motd (Line) :: Content-Type: text/html DEBUG: Motd (Line) :: DEBUG: Motd (Line) :: 1dc DEBUG: Motd (Line) :: MOTD A new version of MBP is released: 1.51. This new version adds the cumulative patches since 1.50\'s release as well as add in a new extender version, new game modes: Collection and King of the Hill (selectable from Multiplayer\'s level select screen), new level editor support for item placement (especially with gravity), and April Fools and Xmas mode for annual events. All in all there are more than 100 changes and plenty to enjoy.\n\n- The Platinum Team DEBUG: Motd (Line) :: SIG 1 FINISH keyboard0 input device created. mouse0 input device created. keyboard0 input device created. mouse0 input device created. keyboard0 input device created. mouse0 input device created. Exporting client prefs platinum/client/scripts/serverConnection.cs (262): Unable to find object: 'PG_TeamChatText' attempting to call function 'setValue' DEBUG: New category with name Official Marbles count 40 DEBUG: Marble shape of ball-superball.dts matches pref variable of ball-superball.dts DEBUG: Actually succeeded in selecting a custom marble! Stopping heartbeat! platinum/main.cs (259): Unable to find function serverUpdateInfo BackTrace: ->onExit->disconnect->destroyServer->stopHeartbeat MBExtender: Unloading Plugins: Unloading plugins\FileExtension.dll Unloading plugins\FrameRateUnlock.dll Unloading plugins\MathExtension.dll Unloading plugins\MBPlatinum.dll Unloading plugins\MovingPlatformsFix.dll Unloading plugins\PortMapper.dll Unloading plugins\ScriptCrypt.dll WARNING: plugins\ScriptCrypt.dll does not have a engineShutdown() function! Unloading plugins\Shotter.dll Shutting down the OpenGL display device... Making the GL rendering context not current... Deleting the GL rendering context... Releasing the device context...
Last edit: 10 Jun 2015 10:43 by ProMarbler. Reason: code tags
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  • Jeff
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10 Jun 2015 20:36 - 10 Jun 2015 20:37 #7
I'm pretty sure I've seen this error before, but I need some time to remember how to properly solve it. I'll post back when I think of something. Sorry if this takes a few days :(

I am a programmer. Most here know me for being one of the major contributors to Marble Blast Platinum and PlatinumQuest.
Last edit: 10 Jun 2015 20:37 by Jeff.
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  • SourSpitballs
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11 Jun 2015 16:25 #8

WARNING: plugins\ScriptCrypt.dll does not have a engineShutdown() function!

That is very strange,and i think we should focus on it.

Marble Blast Boyo
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11 Jun 2015 16:31 #9

Balloon Boy Plays MB wrote:

WARNING: plugins\ScriptCrypt.dll does not have a engineShutdown() function!

That is very strange,and i think we should focus on it.

That's normal. Currently I think the issue has something to do with OpenGL / graphics... Not certain though.

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Code:
function clientcmd12dothepq() { commandToClient(LocalClientConnection, '34onthedancefloor'); }
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11 Jun 2015 16:43 #10
Well,then,can you tell us more about youre set up? graphics card,what version of mac/windows youre useing.

Marble Blast Boyo
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  • Matt Williams
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12 Jun 2015 00:23 #11
Like I said before, I'm on Windows 7 Professional.
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12 Jun 2015 03:44 #12

Balloon Boy Plays MB wrote: Well,then,can you tell us more about youre set up? graphics card,what version of mac/windows youre useing.


The console.log provided all of the necessary information.

I am a programmer. Most here know me for being one of the major contributors to Marble Blast Platinum and PlatinumQuest.
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  • Matt Williams
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28 Jun 2015 14:31 #13
So, do you know what the problem is?
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29 Jun 2015 01:14 - 29 Jun 2015 01:15 #14
None of know exactly what's wrong with your game. Given that your OpenGL version is at 2.0, you're probably out of luck, since MBP is requiring for a minimum standard of OpenGL 2.1. It's likely just old hardware. Your best bet would be to invest in a newer system.
Sorry. :C

Also, if that's okay and there are no more questions, can I close and lock this topic?

Sincerely,
~ PM
Last edit: 29 Jun 2015 01:15 by ProMarbler.
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  • Matt Williams
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29 Jun 2015 21:01 #15
You may lock this topic.
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30 Jun 2015 01:17 #16
locked

༼ ͡◕ ͜ ʖ ͡◕༽ You have been visited by the Nivea™ Donger of moisture. Soft skin and good fortune will come to you, but only if you post "thank you Mr. Skeltal" in this thread ༼ ͡◕ ͜ ʖ ͡◕༽
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