SUPPORT BOARD OVERVIEW & TIPS:

About Receiving Help from the Support Board: While all members may answer questions posted in the Support board, you should only rely on responses posted or confirmed by support moderators and website administrators. Any solutions provided by members of the community that are not verified by a staff member (as indicated by a light-green background) are provided as-is, and we cannot take responsibility for any of the results of said actions.

About Responding to Support Threads: If you feel you know the answer to a question, you are welcome to respond to the thread and politely offer assistance. Please be courteous and try to provide detailed and helpful solutions to users who may not be as advanced as you. We ask that you refrain from posting one-sentence solutions.

Please search for existing topics before creating one! It's quite likely someone else has already encountered a similar issue which was resolved. You can search for existing support threads by clicking here .

About Topic Tags:

* Topics denoted with the [OPEN] tag are awaiting a response from the end user. You are welcome to post in these threads if you are experiencing a similar issue so we may provide further support.

* Topics denoted with the [RESOLVED] title have been successfully answered and confirmed by a support moderator and the end user, and should be used as a reference. These topics are locked.

* Topics denoted with the [CLOSED] tag were either inactive for more than 30 days or the end user did not respond to a suggestion and confirm if the issue was resolved. These topics are locked.

lock [RESOLVED] Broken Brushes and Geometry Error Detection

  • Ralph
  • Ralph's Avatar Topic Author
  • Offline
  • Senior Marbler
  • Senior Marbler
  • Matan's Fervent Fan
  • Posts: 846
  • Thank you received: 136
25 Jan 2017 16:18 - 15 May 2017 17:13 #1
Is there a way to detect quickly which brushes are broken in a Constructor map?

Those guys are really annoying to find meticulously, since they make MBMap2Dif faint instantly when trying to convert the map!

So what should I do, please? Thanks in advance for replying.

You forget a thousand things everyday. Make sure Marble Blast isn't one of 'em.
Instagram : ralphfrommb

Last edit: 15 May 2017 17:13 by Aayrl. Reason: Marking as Resolved, solution posted in thread comments.
The topic has been locked.
  • HiGuy
  • HiGuy's Avatar
  • Offline
  • Lead Developer
  • Lead Developer
  • PQ Developer Emeritus
  • Posts: 1334
  • Thank you received: 605
26 Jan 2017 06:26 #2
Here are a few methods I use to try and fix broken brushes:

- Save and re-open the map in Constructor a few times. Somehow this occasionally fixes some issues
- Select all vertices and Quantize (it's one of the tools) with a grid spacing of something like "1/2/2/2/2/2/2". This is good when stuff overlaps and breaks
- Try using different DIF exporters. Constructor has a few built in, and my site will convert them all into something MB can use.
- If all else fails, copy half of the map into a new file and map2dif both halfs. Save the working half and repeat this until you find what broke.

Or if you like solving problems the brute force way you can use a map splitter which will make a ton of maps; this makes it easier to narrow down the problem but it takes a while.

This signature is real code
Code:
function clientcmd12dothepq() { commandToClient(LocalClientConnection, '34onthedancefloor'); }
The following user(s) said Thank You: Ralph, CylinderKnot
The topic has been locked.
  • IsraeliRD
  • IsraeliRD's Avatar
  • Offline
  • Project Manager
  • Project Manager
  • Dragon Power Supreme
  • Posts: 3502
  • Thank you received: 913
26 Jan 2017 10:51 #3
or use quark which instantly shows up all broken polys and brushes, so you can check them off in constructor ;)

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.
The following user(s) said Thank You: Ralph
The topic has been locked.
  • Ralph
  • Ralph's Avatar Topic Author
  • Offline
  • Senior Marbler
  • Senior Marbler
  • Matan's Fervent Fan
  • Posts: 846
  • Thank you received: 136
26 Jan 2017 14:22 #4
Thank you, guys! I'll try those solutions out, and that will teach me not to over-use the knife!

You forget a thousand things everyday. Make sure Marble Blast isn't one of 'em.
Instagram : ralphfrommb

The topic has been locked.
Moderators: Doomblah
Time to create page: 1.165 seconds