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lock Awesome Score caused by a bug [PQ]

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24 Jul 2017 02:39 #1
I just played a gem madness level and I got a awesome score with 0:00.00. Did anyone have the same bug?
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  • HiGuy
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24 Jul 2017 03:43 #2
Yeah I've seen quite a few people get this bug lately. It's caused by the game thinking there are zero gems (because they aren't gems, they're ice shards) so when you finish you've "collected them all." I've been trying to find a fix for a while now but I've been having trouble reproducing the bug. Can you seem to find any pattern that causes this to happen?

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Code:
function clientcmd12dothepq() { commandToClient(LocalClientConnection, '34onthedancefloor'); }
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  • eNetro
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24 Jul 2017 03:47 #3
I've had that same bug, and it was hilarious!

Awesome Hint:

Since the Awesome Time/Score is secret, you will have to beat it in order to find out what it is. Just practice every day, and be ready to keep pressing the 'Restart' button...A LOT!
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  • HiGuy
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25 Jul 2017 17:58 - 25 Jul 2017 17:59 #4
Thanks to ... someone (?) this is now fixed. (account ThisArcticInfernoBugReporter which seems like a throwaway account but if not hit me up for some flair).

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Code:
function clientcmd12dothepq() { commandToClient(LocalClientConnection, '34onthedancefloor'); }
Last edit: 25 Jul 2017 17:59 by HiGuy. Reason: Marked as resolved
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