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Topic History of: Cinematic Reasons

Max. showing the last 20 posts - (Last post first)

  • Ralph
  • Ralph's Avatar
13 Feb 2018 14:23

Thanks, HiGuy! And I also found out if I want to break the code, I just have to reload the level.

Or maybe there's a line that breaks the process? :side:

  • HiGuy
  • HiGuy's Avatar
12 Feb 2018 02:29

If you enter the level and toggle camera, you can type this in the console for the same effect:

Code:
LocalClientConnection.camera.moveOnPath(CameraPath1);

  • Ralph
  • Ralph's Avatar
09 Feb 2018 18:46

Is it possible to play a level preview without the GUI around, just like in the Trailer 2 and just like Threefolder did with the Platinum Cup levels?

If yes, how do you do it? I'm very curious about this, as it can be used to make great cinematics!

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