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26 May 2009 13:10 #61
Some times i noticed can go like way lower...

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26 May 2009 17:33 #62
Of course, they are old times.

Examples (approximate time that it can be lowered by):
Points of the Compass (1.27) -.15
Skyscraper (10.56) -2.50
Will o' Wisp (17.85) -8.30
Pathways (2.63) -.70
Pink-Fold Maze (3.12) -.10
Orange-Fold Maze (1.45) -.15

A time can be beaten, but a path can't be rediscovered. The best path stays forever.

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26 May 2009 22:17 #63
Oh and Icarus can go sub6, just do the edge hit with the super bounce and you go very fast

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26 May 2009 22:39 #64
I already have sub-6 (just not on .rec yet). I'll try your Super Bounce tweak though.

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26 May 2009 23:59 #65
Pathways goes sub-2 seconds, check my videos for no gems levels.

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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27 May 2009 00:28 #66
May 26, 2009, 4:59pm, admin wrote:Pathways goes sub-2 seconds, check my videos for no gems levels.Whoops, I thought my top time was 2.02 instead of 1.92 for some reason.

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27 May 2009 02:06 #67
That's better

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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28 May 2009 00:41 #68
Checkout Kidplayer's latest vid:



Try and beat those

Also another reason why I don't like to say my projects that I work on (like you said you were doing this huge project while you weren't even nearly done) because then others come in and try and beat you and when they do its sometimes with something you can't pull out which makes the end result less satisfying.

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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28 May 2009 00:44 #69
ALl of those times are easy to beat, except skyscraper

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31 May 2009 21:42 #70
Problem is... I beat his 3.43 Daedalus No Gem with my 3.38 With Gems...

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01 Jun 2009 17:50 #71
I can only do 5.xx on No Gems Daedalus.

A time can be beaten, but a path can't be rediscovered. The best path stays forever.

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01 Jun 2009 22:32 #72
With the Arch tweak up to 1st TT?

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01 Jun 2009 23:05 #73
If Xelna can get the TM in 3.xx then so can you Then just skip the gems and go for all TMs

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02 Jun 2009 00:32 #74
Jun 1, 2009, 3:32pm, xelna wrote:With the Arch tweak up to 1st TT?
Jun 1, 2009, 4:05pm, oakster wrote:If Xelna can get the TM in 3.xx then so can you Then just skip the gems and go for all TMs I can't do the arch tweak, but don't worry, I'll have 3.xx in the final video.

And don't forget, you guys are far better than I am, so I can't do many of the harder tweaks and paths.

A time can be beaten, but a path can't be rediscovered. The best path stays forever.

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04 Jun 2009 23:58 #75
Maze levels in MBG and MBP

Note: A-Maze-Ing is not in this video because I'm going to put it in a future video and it's not in the same style as the other maze levels.

Three-Fold Maze (22.73), Escher's Race (32.92), Pink-Fold Maze (13.73), and Orange-Fold Maze (18.01)

Originally I had Pink-Fold Maze (15.8x) and Orange-Fold Maze (19.42), but then I added Three-Fold Maze (23.04) and Escher's Race (33.56). I wanted to improve the Pink-Fold Maze and Orange-Fold Maze times but never got around to doing so. In the meantime, I improved Three-Fold Maze (22.73) and Escher's Race (32.92), then I realized they were quite good in comparison to the existing Pink-Fold Maze and Orange-Fold Maze recordings. I finally re-did those levels today to 13.73 and 18.01.

Notes:
Three-Fold Maze: The edge hit saves me about a third of a second.
Escher's Race: I recently did it the old WR path for a low 31, but I didn't record a run with that path because it's fairly hard and this video has been pushed back long enough already.
Pink-Fold Maze: I jumped when landing on the helicopter to save time (previously I landed on the floor, got the helicopter, and wall-hit to go up).
Orange-Fold Maze: I improved on my 19.42 by jumping straight to the Gravity Defier after the 2nd gem instead of jumping/rebounding on the floor once in between.

Song: Electrasy - Cosmic Castaway




King of the…

King of the Mountain (6.85) using the 2 TT path, and King of the Marble (19.87). The Marble run was done 5 months ago while the Mountain one was done today.

Notes:
King of the Mountain: I can't do the edge hit, but this is the next best thing. To save time, I went diagonally and jumped only once on the floor after the 2nd TM instead of going straight and jumping twice. Jumping once on the floor after the Speed Boost would likely save even more time. My best 2nd TM catch was about 3.28.
King of the Marble: The TM after the 4th diamond was not gotten because I had realized that I would be going through it anyway (after the 12th diamond) and so I could cut a corner, save time, and still get the TM.

Song: Rednex - Cotton Eye Joe 2002


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05 Jun 2009 04:00 #76
Great videos. Loved Orange Fold maze!

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05 Jun 2009 04:53 #77
I bet you could hit sub 20.50 Three-Fold Maze

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05 Jun 2009 05:23 #78
I bet you could hit sub20 and beat my time

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12 Jun 2009 02:12 #79
Downhill Racing (1.92) and Uphill Racing (39.59)

Notes:
Uphill Racing: A few mistakes but good run overall (it beats my previous record by 3 seconds and the UT). The end could have been faster and I missed a wall-hit at 23.01 game time (it's hard for me to do). I didn't go down the hole with 3 TMs because the last time I tried it I kept screwing up there.

About half a year ago I didn't really have a path for this level. I made a level called Uphill Racing Easy Edition which was basically Uphill Racing with the interior's height scaled at .5 so a regular jump was all it took to go up a level (instead of a wall-hit). I found a path for Uphill Racing Easy Edition that got a good time, which I then adapted to Uphill Racing, which you see in this video.


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12 Jun 2009 02:14 #80
Wow, nice sub 2 on downhill racing! My best time is a bit under 3. Well done with Uphill racing as well, i cant even sub 1 min!

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12 Jun 2009 02:23 #81
good vids! i like downhill alot.

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17 Jun 2009 02:07 #82
3 More Skyscraper Paths (26.84 World Record)

1 traplaunch (37.01, 33.36), 2 traplaunches (26.84)

Story:
I believed that Skyscraper could go lower than 32 seconds. After some thinking, I realized that if the time travels were gotten after the main part of the run instead of before, that would save 8 seconds. The time savings are because if they are taken at the start, it takes 8 seconds to go to the traplaunch platform (2 seconds saved), but if they are taken at the end, they are taken during the path back to the traplaunch platform (10 seconds saved). The net time savings by taking the TTs at the end is (10 seconds) - (2 seconds due to the initial advantage of taking the TTs at the start) = (8 seconds). The side effect is that the run becomes much tighter due to the increased time efficiency.

I told Matan this path but he didn't seem to believe me, so I attempted the path up to and not including the second traplaunch just to check again that it would work as I thought it would. I had to get the gem normally gotten second last because otherwise I could not do the run fast enough. On one run, I went all the way down to the time travels, but missed one! Since this was just a trial attempt, I just kept going. When I got on the traplaunch platform for the second time, I decided to do a traplaunch just for the heck of it, and to my utter amazement, I was launched up all the way to the last gem! I got the gem and Super Jumped to the finish, for a final time of 32.15. Because I had missed a TT, I wanted to do the route properly (and do the end part better). It took 8.5 hours after that but I finally did the route and got 26.84. Matan was right that the final time wasn't as low as I thought it would be (I predicted about 24).

Notes:
37.01: I had thought of this general path back when I made the recordings for my 3 Skyscraper Paths video. The path was the same except that it involved jumping onto the red platform on the other end of the 5th gem, and I wasn't fast enough to get onto the platform before it went down. Recently I tried the path again, and I realized that I could just rebound from the 5th gem directly to the floor with the 6th gem, bypassing the red platform.
33.36: Since the tweak was faster, I could get to the small moving platform right after the 6th gem without having to wait a few seconds. That saved 8 seconds from the previous route (3rd one, 41.07). I almost fell off at the end, which explains the high decimal value of this time.
Matan told me that one of the routes in my 3 Skyscraper Paths video can go 31-32, I kept that in mind, which prompted me to think of a time saver on the 40-41 second route.
26.84: I think this path can go at least .3 faster because I got 34.5x in a similar run (1st trap wasn't high enough, wasted 8 seconds).
A second trap up to the height of the last gem and a Super Jump straight up to the finish may get a lower time. Getting the last gem second would give 24 seconds on a good trap.
About 7 hours into my attempts, I discovered that holding down A through the trap (previously I think I was usually subconsciously releasing it in the trap) may give a higher accuracy for an upwards trap.

Blooper reel might be coming soon - the only reason why I may not make it is because I have 173 failed recordings (including the 32.15). (And that is only a fraction of the total number of attempts.)

I recently started using a new marble skin which you see here, the third video has the old skin because it was done before I made the new skin.

Song: Kelly Clarkson - Breakaway


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17 Jun 2009 02:27 #83
Erm... Why is it private? I really wana watch the WR

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17 Jun 2009 02:34 #84
Ooops, forgot to take it off private (I sometimes put videos on private for a few seconds to check for quality because I don't want to have major lag like my very first video), that must have been why it never appeared on my channel.

Public now.

A time can be beaten, but a path can't be rediscovered. The best path stays forever.

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17 Jun 2009 02:39 #85
Ok, thanks.

Nice video! Also, grats on the WR! All the paths were great. Song got really annoying though.

5/5!

P.S. Grats on MOTD!

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17 Jun 2009 02:46 #86
Wow! Awesomest vid ever! *bows down to WR* just wait till pascal hears about dis, good luck keeping it

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17 Jun 2009 03:13 #87
Now I only have 87 WRs... Damn you!

Nice job, though! Keep them coming!

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18 Jun 2009 11:00 #88
Excellent work on that WR. Your videos could use a higher frame rate.

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02 Jul 2009 02:07 #89
Roll Only: Ramp Matrix and Ramps Reloaded

Two ramps levels done roll only (Ramp Matrix 25.46, Ramps Reloaded 19.31).

I like doing these levels roll only, the paths, and optimizing the paths.

I've also switched resolutions while recording (not while playing) to a wider but overall smaller resolution. This change not only means the video fills the YouTube screen, but the frame rate has improved.

Notes:
I can do these levels about .1 faster but that would take too much time. These are personal bests.
Ramp Matrix: I can do the part from the 2nd gem up to and including the 4th gem faster but that makes me lose control and collecting both gems is a guessing game. Even at the slower speed I did, I missed the 4th gem a lot. A bit slow before the 8th gem (I think I've done that bit faster before but I'm not sure exactly how).
Ramps Reloaded: Recently I got the bounce pattern around the 4th gem right, but still a bit slow after the 4th gem. It's possible for me to go much faster before the 4th gem but that makes me lose control and an edge hit is the only way to stop myself (which I can't go left enough to do). I found that going down between the 5th and 6th gems is faster than going up between them (but harder).

Music: MBU theme


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02 Jul 2009 03:05 #90
nice work!

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