file Hunting For a Win

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28 Aug 2010 18:30 #61 by Seizure22
Replied by Seizure22 on topic Hunting For a Win
last gem grabbed will not respawn on the marble...but as for different gems in the same place, you're better off to have that scripted (set gems at the position at different times, move the others not in use)

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28 Aug 2010 19:35 #62 by Stal
Replied by Stal on topic Hunting For a Win
Aug 28, 2010, 11:30am, seizure22 wrote:last gem grabbed will not respawn on the marble...but as for different gems in the same place, you're better off to have that scripted (set gems at the position at different times, move the others not in use)

Uh.. what?
I just want to know what it takes to get two different gems to spawn in different spawns but at the same locations.

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28 Aug 2010 20:14 #63 by Pablo
Replied by Pablo on topic Hunting For a Win
Just put the two gems there and the PQ staff will decide whether to code them in or make it one gem.

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28 Aug 2010 22:25 #64 by George
Replied by George on topic Hunting For a Win
submitted my level yesterday. Wish me luck!

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  • IsraeliRD
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29 Aug 2010 00:34 #65 by IsraeliRD
Replied by IsraeliRD on topic Hunting For a Win
Two at same spot isn't much recommended, but if they differ so you can only get either (not both) in one shot it would be a lot better.

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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29 Aug 2010 02:03 #66 by George
Replied by George on topic Hunting For a Win
who's the pq staff?

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29 Aug 2010 02:26 #67 by Oaky
Replied by Oaky on topic Hunting For a Win
Aug 28, 2010, 9:57am, narvoxx wrote:Oh, gem spawns are randomized and not set then?
Like it chooses a point and then it picks up to X gems in Y range?
Or are gem spawns like grouped together as a definite set

I don't think this is a spoiler about PQ seeing as people need to know how Hunt Mode works to make the level.

The game randomly spawns gems by choosing one gem and then spawning a certain % of gems within a set radius from that gem.

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29 Aug 2010 03:06 #68 by IsraeliRD
Replied by IsraeliRD on topic Hunting For a Win
just like MBU, only better

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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29 Aug 2010 10:26 #69 by narvoxx
Replied by narvoxx on topic Hunting For a Win
Aug 28, 2010, 7:26pm, oakster wrote:
Aug 28, 2010, 9:57am, narvoxx wrote:Oh, gem spawns are randomized and not set then?
Like it chooses a point and then it picks up to X gems in Y range?
Or are gem spawns like grouped together as a definite set

I don't think this is a spoiler about PQ seeing as people need to know how Hunt Mode works to make the level.

The game randomly spawns gems by choosing one gem and then spawning a certain % of gems within a set radius from that gem.

Thanks alot! That clears things up

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29 Aug 2010 12:34 #70 by Stal
Replied by Stal on topic Hunting For a Win
Aug 28, 2010, 5:34pm, admin wrote:Two at same spot isn't much recommended, but if they differ so you can only get either (not both) in one shot it would be a lot better.

I meant they spawn in different gem spawns.

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29 Aug 2010 15:21 #71 by Pablo
Replied by Pablo on topic Hunting For a Win
Aug 28, 2010, 7:03pm, georgef wrote:who's the pq staff?

Matan, Oaky, Andrew, Pablo, Seizure, Ian, Moshe, ShadowMarble, PF, Technostick, Phil. (Not all active at once.)

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  • IsraeliRD
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29 Aug 2010 15:25 #72 by IsraeliRD
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You're forgetting Alex

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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29 Aug 2010 20:43 #73 by Lambencee(Aaron_Y)
Replied by Lambencee(Aaron_Y) on topic Hunting For a Win
Wow, I didn't know some of them are on staff.

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29 Aug 2010 20:50 #74 by Kostas
Replied by Kostas on topic Hunting For a Win
You forgot Spy47! Or he's not working anymore?

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29 Aug 2010 22:58 #75 by Oaky
Replied by Oaky on topic Hunting For a Win
Nope.

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30 Aug 2010 00:55 #76 by Jkk39
Replied by Jkk39 on topic Hunting For a Win
Is it possible for anyone else to join PQ?

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30 Aug 2010 01:26 #77 by IsraeliRD
Replied by IsraeliRD on topic Hunting For a Win
Yes, but not at the current time (and I do not know when).

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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30 Aug 2010 02:36 #78 by Jkk39
Replied by Jkk39 on topic Hunting For a Win
Cool. Whenever I can join, how do I join?

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30 Aug 2010 03:17 #79 by IsraeliRD
Replied by IsraeliRD on topic Hunting For a Win
Joining PQ is the easiest stuff ever with the least effort needed on your part. How cool is that?

To join, you get asked by me to join the staff

(behind the scenes, I select myself who's qualified at the time of need, and then ask staff whether they want the person in. Once everything is cool beans, I send in a personal message to the person that he's qualified and we're all interested and wondering whether he wants to join in)

(of course, being active, posting levels (edit: actually not a requirement, but nice to have on your resume), showing videos, posting w/e times you got, letting us trust you and know you is part of the whole deal, but its so much effort its probably not worth it, right?)

As said, joining needs the least effort on your part

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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30 Aug 2010 05:25 #80 by George
Replied by George on topic Hunting For a Win
Im a nice outgoing person so you should definitely choose me!

Jk

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02 Sep 2010 03:18 #81 by Marblemaster1
Replied by Marblemaster1 on topic Hunting For a Win
Quote:20-30 doesn't cut it, you need a TON.
Is 50 enough?

QuArK is still a good map editor

You know what's boring? Opaque marble skins. You know what's not? Glass Marbles!

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02 Sep 2010 03:23 #82 by IsraeliRD
Replied by IsraeliRD on topic Hunting For a Win
Depends on the level. Smallest one we got has >80. If its a large level, you'll need hundreds.

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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02 Sep 2010 04:18 #83 by Marblemaster1
Replied by Marblemaster1 on topic Hunting For a Win
Well, I just submitted it. It's a 9x9x5 tower covered with gems.

QuArK is still a good map editor

You know what's boring? Opaque marble skins. You know what's not? Glass Marbles!

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02 Sep 2010 05:31 #84 by George
Replied by George on topic Hunting For a Win
do you mean a 9x9x5 tower in constructor? Cuz thats tiny. How many gems do you have?

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02 Sep 2010 09:08 #85 by Oaky
Replied by Oaky on topic Hunting For a Win
Probs 9 tex. units.

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02 Sep 2010 16:26 #86 by Marblemaster1
Replied by Marblemaster1 on topic Hunting For a Win
Yes, I mean 9x9x5 tex. units. There are 49 gems total.

QuArK is still a good map editor

You know what's boring? Opaque marble skins. You know what's not? Glass Marbles!

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03 Sep 2010 16:32 #87 by Kostas
Replied by Kostas on topic Hunting For a Win
I've created a new level but i can't think for a good name, description. Can i submit it with out these two things and let you think them?

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  • Seizure22
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03 Sep 2010 18:09 #88 by Seizure22
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I think that'd be fine

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04 Sep 2010 02:04 #89 by IsraeliRD
Replied by IsraeliRD on topic Hunting For a Win
It's fine

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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04 Sep 2010 05:22 #90 by Lambencee(Aaron_Y)
Replied by Lambencee(Aaron_Y) on topic Hunting For a Win
If I would of known that I wouldn't came up with my junky level name .

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