After months of work with no updates about the development of Marble Blast Platinum 1.50, we decided to give you a double update, which will explain in more detail as to what you are to expect in 1.50.
Firstly, we are proud to present the official name of our project: PlatinumQuest, or PQ for short. This new exciting expansion pack for Marble Blast Platinum is a mod on its own with loads of new content. Although we had covered a few things about it, we thought to give you more information about it.
Please note that not all information is final, so what that is given out is not necessarily what you will see in the final version.
• PlatinumQuest is easier than Marble Blast Platinum in general; you’ll find that completing levels is an easier task than it was in Marble Blast Platinum. The maximum difficulty rating that you will encounter is of low-expert levels in Marble Blast Platinum.
• Levels are thoroughly tested to ensure that players of lesser skills and experience will notice a little bit of difficulty, but nothing too challenging.
• All levels have a Par Time. In order to keep levels short yet cover many guidelines that our level designers are required to pass, the maximum Par Time is 2:00:00 minutes. Not all levels will feature the maximum Par Time either.
• PlatinumQuest missions are specific to PlatinumQuest. For example Game Modes cannot be run in Marble Blast Platinum’s custom levels section.
• PlatinumQuest official levels differ from others in that they are more fun and replayable while offering an innovatively unique and creative design; you will keep coming back to them.
The second update is the announcement of our very first Level Competition!• Unlike Marble Blast Gold and Platinum, PlatinumQuest will feature a different and more restricted implementation for skipping levels - more details on this in a future post. You are limited to your own skills.
These level competitions are your chance to build a level, that if chosen, will feature as part of the official levels of PlatinumQuest.
Our first level competition deals with the Quota Game Mode. Your task is to design a level which answers the following guidelines:
• Par Time has a maximum of 2:00:00 minutes. Your level can feature a much lower Par Time.
• Difficulty can be anywhere from beginner to low-expert (Marble Blast Platinum level difficulty rating)
• Level must be fun and replayable; levels that won’t answer these criteria are most likely to be rejected on the spot.
• Level is original and creative; levels will not be rejected if you can’t come up with new ideas. However, if we find these factors to be too low, we will reject the level.
The due date to submit your level is 15th June, 2010. You are to submit the following:• Level does not need any scenery. That will be handled by us.
• A mission file (.mis) which contains a Par Time, Author, Description. Optional: start help text.
• Any interiors you used (.dif)
Please submit all of these in a ZIP file that is uploaded to mediafire, rapidshare, localhostr or any other file upload service. The download link along with your real name OR nickname, level and description should be submitted to Matan (click here to submit) via a Personal Message. That means you have to register on MarbleBlast.com in order to send the Personal Message.• A map file (.map)
You cannot release your level until a winner has been determined and the winner himself/herself cannot release his/her level at all to the general public as it is released in PlatinumQuest. People who did not have their levels selected may opt to release them to public or wait until PlatinumQuest is released in order to have their levels properly functional (after all, this is Quota Mode the level is designed for).
If you release your level before the results are announced (or if you have won and you released the level), you will be disqualified.
Please do not ask anyone else to test your level, we will provide the feedback necessary when you submit your level. Finally, you may submit more than one level to the competition.
However, we realize that as we progress with new updates you might find that you want to add more to your level or even change some parts. Winners may update their levels accordingly while maintaining or raising the quality of the level as they deem fit.
The selected level will be modified by PlatinumQuest staff to have the new textures and content used as appropriate and we will fully cooperate with the winner to ensure that he is happy with the changes. There may be cases where we will modify the actual level itself in order to raise its quality if we believe it will improve the level; again, this will be done with full knowledge of the winner.
The winner’s name and his level name will be posted here on the site on the next update after the competition closes. The next update will be at some point in July.
Stay tuned for more updates,
- The PlatinumQuest Staff
"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.