These may already be known about but here goes:
Teleporter glitch: If you put a teleporter with a short delay inside one with a long delay, and teleport using the short delay teleporter, you teleport twice. First the short delay teleporter teleports you, and everything seems normal. Then the long delay teleporter teleports you, even though you are no longer touching the trigger. I have only tested this with two teleporters that have the same destinationTrigger, but I assume it happens either way.
dynamic field glitch: When you click add dynamic field in the LE it only shows up if you put a number in value.
ie I am making a helptrigger. I need to add a dynamic field called text, with the text I want displayed as the value. If I type text as the fields name, and blah blah blah as its value it will not show up. I need to type text as the name, and a number as the value, and then edit the value in the area with coordinates, scaling, rotating, ect.
Teleporter glitch: If you put a teleporter with a short delay inside one with a long delay, and teleport using the short delay teleporter, you teleport twice. First the short delay teleporter teleports you, and everything seems normal. Then the long delay teleporter teleports you, even though you are no longer touching the trigger. I have only tested this with two teleporters that have the same destinationTrigger, but I assume it happens either way.
dynamic field glitch: When you click add dynamic field in the LE it only shows up if you put a number in value.
ie I am making a helptrigger. I need to add a dynamic field called text, with the text I want displayed as the value. If I type text as the fields name, and blah blah blah as its value it will not show up. I need to type text as the name, and a number as the value, and then edit the value in the area with coordinates, scaling, rotating, ect.