I like using Audio Emitters, to bring some ambiance to my levels since MBP. I wanted to try things out in PQ, but nothing went as I expected.
I placed those Audio Emitters in order to make windmills not remain silent, and it partly worked.
And I say "partly" because the sounds were playing during the flyby, but when I spawn in the level, the ambient sounds suddenly cut! Only the default sounds are playing and not the custom sounds.
Please, HiGuy, tell me there is a way to fix this?
I placed those Audio Emitters in order to make windmills not remain silent, and it partly worked.
And I say "partly" because the sounds were playing during the flyby, but when I spawn in the level, the ambient sounds suddenly cut! Only the default sounds are playing and not the custom sounds.
Please, HiGuy, tell me there is a way to fix this?
You forget a thousand things everyday. Make sure Marble Blast isn't one of 'em.
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