Downhill Racing
Roll down the slope while picking up the Time Modifiers on the way. Pick up as many as possible but watch out not to pass the 20 second mark! This is a smaller version of Ice Diamond but is as much fun as Ice Diamond.
The .mis code show expert coz I needed easy access. The final standings are different to the ones shown below.
Code: new ScriptObject(MissionInfo) {
name = Downhill Racing;
artist = Matan Weissman;
goldTime = 7500;
time = 20000;
type = Expert;
startHelpText = Inspired by Level Seven.;
desc = Roll quickly down the slopes before time runs out!;
UltimateTime = 2500;
level = 16;
The picture looks better in-game.
Uphill Racing
This 'revisited' style of level contains the possible challenge hidden in this play-zone. Wall-hit your way up while picking Time Modifiers in order to qualify. Watch out for there's more than one path and all are hard!
The .mis code show expert coz I needed easy access. The final standings are different to the ones shown below.
Code: new ScriptObject(MissionInfo) {
name = Uphill Racing;
artist = Matan Weissman;
goldTime = 80000;
time = 100000;
type = Expert;
startHelpText = Level Nine Inspired Level Seven.;
desc = Wall-hit to the top in less than 100 seconds!;
UltimateTime = 65000;
level = 17;
The picture looks better in-game.
Roll down the slope while picking up the Time Modifiers on the way. Pick up as many as possible but watch out not to pass the 20 second mark! This is a smaller version of Ice Diamond but is as much fun as Ice Diamond.
The .mis code show expert coz I needed easy access. The final standings are different to the ones shown below.
Code: new ScriptObject(MissionInfo) {
name = Downhill Racing;
artist = Matan Weissman;
goldTime = 7500;
time = 20000;
type = Expert;
startHelpText = Inspired by Level Seven.;
desc = Roll quickly down the slopes before time runs out!;
UltimateTime = 2500;
level = 16;
The picture looks better in-game.
Uphill Racing
This 'revisited' style of level contains the possible challenge hidden in this play-zone. Wall-hit your way up while picking Time Modifiers in order to qualify. Watch out for there's more than one path and all are hard!
The .mis code show expert coz I needed easy access. The final standings are different to the ones shown below.
Code: new ScriptObject(MissionInfo) {
name = Uphill Racing;
artist = Matan Weissman;
goldTime = 80000;
time = 100000;
type = Expert;
startHelpText = Level Nine Inspired Level Seven.;
desc = Wall-hit to the top in less than 100 seconds!;
UltimateTime = 65000;
level = 17;
The picture looks better in-game.
"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.