file Almost There

  • IsraeliRD
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10 Feb 2007 16:53 #1
I feel like I need to say this. When we took this up in November or December I can't remember which. I never would have immagined how far we could actually get. With Jase's new look for MBP and all the awsome interiers that Phil and Matan are making we are very far. I think we may be able to release it by Late March Early April. Now it is just a question of levels. The Menus are buitiiful (Great work Jase). Along with evrything else. This is all I have left on my Agenda.

1. Checkpoint
2. Finish Forest Labrinth
3. Correct Minor Misalignments and Text on Jase's New Look. Under Expert it Says Custom. That sort of thing.

I think we can do this. We have all been working our buts off. Now lets blow this thing out! Also we work very well together maybe we should consider making other games after we finish this one. Don't want to jump the gun or anything, but I'm a proud member of GMD studios. (Whatever it Means) So good luck everybody. As you can see I have a small list of thigns to do. If anyone has more just tell me.

RM

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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  • IsraeliRD
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10 Feb 2007 17:04 #2
I think we should have 100-150 levels. We also need more interiors as currently there're stuff missing. I'm going to make new interiors based on the levels we currently have and then all MBP stuff will have to re-make them so that the KB size (and number of inteirors) is smaller. This way loading time will go down. I'm also re-making some of my own levels in QuArK parts, such as TTMR.

It started in late November by Jase (creator of MBP) and Phil (mod leader) whom I was talking to on MSN at the time. I was away for a bit and when I came back they asked me if I'm joining and I'm like, 'what'? and then Jase say: yea, you're in. So that's how I came into it

Jase made an excellent job with his textures. Couldn't think of better.

RM - I want you to code in a 5th tab: EXPERT. We'll place Custom back instead of Expert, push custom down 1 tab-size down and instead of its current place we'll have EXPERT. I think you can do it.

GMD means - Game Modifier Developers. I came up with it Jase and I were discussing on some cool names [most were crap] for our company (we needed one for the start of the program, when the screens were showing) so we ended up with that.

RM please make more levels too. I haven't seen all your levels completed and please use the new MBP interiors in your levels. Please fix your own levels too to become MBP compatiable. You have a limit of 30 levels, so take it away.

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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  • robotmarble
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10 Feb 2007 17:29 #3
I'll try I have no idea ho to make the tabs but I will figure it out. Don't worry Matan forest maze will be the size of 3 very complex levels.

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  • IsraeliRD
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10 Feb 2007 18:28 #4
playmissiongui.dso or some of the dso files in the client/ui folder should get you there

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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  • robotmarble
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10 Feb 2007 21:21 #5
I can't do dso's , but I will look at the .gui today.

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