file Assignments Thread

  • IsraeliRD
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18 Aug 2007 09:20 #31
Awesome job Oakster!

As well, I completed and uploaded 'Battlecube Revisited' with some cool scenery

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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18 Aug 2007 11:35 #32
Great job! I love the 'cage' of poles!

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18 Aug 2007 13:50 #33
Frictional Climb is done! Enjoy!

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18 Aug 2007 15:20 #34
Great job, Matan and Oakster! Bcube Revisited is nice, the lack of trim is fine. Trampoline Box is great, Frictional Climb is awesome. Sprint is also good, but I was disappointed not to see trim. I think this level REALLY needs it to look even better. It is just the type of level that should have trim. So I'll add the trim. Also, I'll take away a little scenery and make it less cramped.

Matan, I am done with Timely Ascent. I added MPs and sent the .dif to Lonestar so he could align the MustChanges.

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18 Aug 2007 15:34 #35
I'm still working on trim for Cyclone Launch. Still!

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18 Aug 2007 16:12 #36
Agreed with Pablo, Battlecube Revisited, Trampoline Box, and Frictional Climb are awesome! Sprint does need trim, but I think the scenery is fine.

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18 Aug 2007 16:23 #37
Sprint now has trim, has a smaller .dif (why did Oakster make the beginning part out of 1x1 platforms?) and has slightly less scenery. Uploaded to Oakster's replications.

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19 Aug 2007 03:17 #38
1x1 'cause I was having fun and wasn't thinking. Who cares about the size of the DIF?



Checking out Sprint now. Boy, was Frictional Climb a challenge. I dislike you highly Andrew!

again

EDIT: Sprint was good, but the gap without trim on the platform before the 3 tighropes looks ugly. If you are going to remove the arches on the other two platforms, then they (the platforms)should be scaled back down (only made bigger for the arches). And I liked the formation of poles that I had on the very last tightrope... Left, right, left, right etc. Ah well.

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19 Aug 2007 03:24 #39
You are full of cmplaints, i thought it was perfect

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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19 Aug 2007 05:10 #40
Quote:Boy, was Frictional Climb a challenge. I dislike you highly Andrew!

Haha suck, you was PWNT.

(Technostick, that grammar mistake was intentional, so shut up. )

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19 Aug 2007 15:12 #41
I've completed the list and now everyone is assigned to levels across the demo, intermediate, advanced and expert areas.

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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19 Aug 2007 23:29 #42
YAY, only 17 levels left! But I bet I'll have done 25 by the time MBP is released.

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20 Aug 2007 02:15 #43
If you finish your sections in advanced/expert i can always give ya more hehe.

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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  • technostick
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20 Aug 2007 02:41 #44
Would whoever doing Bump Your Head please replace the bumpers with bouncy platforms of the same shape?

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20 Aug 2007 12:00 #45
Yeah! That would make it way more MBP exclusive! Nice thinking Techno!

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20 Aug 2007 13:49 #46
I agree, that's a great idea!

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20 Aug 2007 23:27 #47
I'm starting Perilous Road now, it might take a while.

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21 Aug 2007 00:11 #48
Quote:Would whoever doing Bump Your Head please replace the bumpers with bouncy platforms of the same shape?

Which reminds me...

Could whoever is doing Gym replace the bumper on the floor (the one near the ice) with a bouncy floor, too?

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21 Aug 2007 12:12 #49
That would be PF, but I think he is still occupied with Learning the Basics...

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21 Aug 2007 12:46 #50
LtB was long released, look @ the top of page 1, it always gives the progress

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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  • Perishingflames
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21 Aug 2007 13:48 #51
Will do Andrew and Techno.

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22 Aug 2007 04:20 #52
I have been assigned to do the trim on TTMR, so here's an update: On the first island, I've done about 70% of the trim, as well as making platforms the correct thickness. I'm not doing trim on the rooms, just around the bottom of the rooms.

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23 Aug 2007 12:24 #53
The Cyclone Launch interior has been reuploaded - it now has trim! Yay!

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  • IsraeliRD
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23 Aug 2007 12:39 #54
Per Oakster's request, Dizzying Heights is now a Duo-Map between Pablo and Oakster.

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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23 Aug 2007 12:40 #55
Why did I ever mention that...

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23 Aug 2007 14:46 #56
Matan, if you have any maps for Crash Course, please send them immediately.

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23 Aug 2007 14:56 #57
Have none. The only one available is screwed up beyong repair and no one can activate it. It has some messed up code like %#^@ 52313adA#@b&&nq#&wq$%u if u know what I mean..

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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23 Aug 2007 15:33 #58
ok, thanks anyway. I'm doing it from scratch. So far, I'm about 70% completed (up to the curving wood pieces at the end).

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23 Aug 2007 16:05 #59
Nicely done! I've sent you another trim bit for TTMR. You can see the final shape of it already... all is placed ready for the scenery.

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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23 Aug 2007 16:41 #60
TTMR trim done and sent to Matan, resuming work on CC.

Crash Course and Perilous Road are uploaded, and I' done my demo levels! I'll get back to work on Puzz Ordeal.

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