I sort of agree with Ian. The game basically came with all powerups you ever need.
Number 3 is literally not needed. How many levels REALLY use cyclones, and when they do, don't you think they're there for a reason? It's just easier to get around cyclones.
Number 1: Idea is good, but too general. I can see people do it on Ice and space, but again, how many friction forces are there in each level? And again, they're there for a reason. Like in RUC.
Number 2: A good idea, but right now there are no levels which ever require that. I would love to see this on Stairmaster hahaha.
Number 4: An excellent idea, but again, very few levels use mines/nukes. I might put one for Nuke Field and the only way to get to it is via a Nuke. Oh, the irony!
But I also agree with RM: Wind (never saw anyone using it) is kind of ok, but is not needed. Magnet is ok you just need to know how to use it. Nuke is by far an excellent idea. It lags some comps (like PF's comp) due to all the effects, but I like them nonetheless.
Also you didn't reply to my Antigravity idea, which should be of some discussion imo because it enables some interesting new gameplay ideas.
"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.