I talked to Phil and we're delaying it to 2.00.
Reasonings:
1) We don't have any suggestions/drawings/etc and some staff are not here to comment.
2) Phil just started using Maya. Let's admit it, he's average at best. He needs to learn a lot more and get tons more experience before we can actually do that.
3) If we're going for such redesign I will as well ask for a complete remade of the powerups/hazards set, but this is a lot of work and I'm still in doubt of actually doing that coz that means a total redesign for almost all levels and total gameplay change and just about WR changes, you're gonna overkill the entire leaderboards with such a huge reset so I'm not in favor for a powerups/hazards redesign. Teleporter about the same unless triggers stay in the same place.
4) You are aware you're going to change a lot of levels [I'll have to check many levels and modify them appropriately] and tons of screenies. This is PATCH 1.03, it's not MAJOR like 1.10 and 2.00. Keep it small size, not 50mbs and above which is what 1.10 and 2.00 will become like.
"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.