Throw out all CS, GUI, Textures, interiors levels etc and then put back what we need. We throw out the CS/GUI files so that ppl cannot copy stuff off the DSO
Anyway, the GUIs are still going on and I'll try and push Phil to finish them within 2 weeks. I got some more addons to the GUI I'd like to have as well.
Anyway, we can have it ready by 1st September.
The levels we will have are:
Beginner: List Locked
Let's Roll! (Phil)
Diamond Round-Up (Ian)
Flight of the Marble (Ian)
King of the Marble (Matan)
Battlecube (Matan)
Intermediate: List Locked
Take a Stroll... (Phil)
Sprint (Lonestar)
Downhill Racing (Matan)
Double LoopLoop (Lonestar)
Bumpy Highway (Phil)
Advanced: List Locked
Nukesweeper (Matan)
Crash Course (Jase)
Perilous Road (Andrew Sears)
Ice Cold Pass (Phil)
Strategy Climb (Phil)
Expert: List Locked
The Time Modifier Race (Matan)
Uphill Racing (Matan)
Music: List Locked
Metropolis
Rising Temper [first 60 secs only as we have a demo from Phil]
"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.