Hey all.
I reckon that too many of the levels have scenery (ie. posts and arches). I love the open feel of the few levels that have them (Busy Bee and Gravity Knot) and reckon that around 30 - 40% of levels should be 'open'. When I make Par Pit, I will make it open. I reckon the same should be done for MA:MBP, Nuke Field, Bumpy Highway - the list could go on forever. So basically what I am saying is that not all levels need poles and arches. We don;t want players to feel closed in. I like them, but not at all when they are in almost every single level.
Thanks!
Oakster
I reckon that too many of the levels have scenery (ie. posts and arches). I love the open feel of the few levels that have them (Busy Bee and Gravity Knot) and reckon that around 30 - 40% of levels should be 'open'. When I make Par Pit, I will make it open. I reckon the same should be done for MA:MBP, Nuke Field, Bumpy Highway - the list could go on forever. So basically what I am saying is that not all levels need poles and arches. We don;t want players to feel closed in. I like them, but not at all when they are in almost every single level.
Thanks!
Oakster