file Ultimate Times

  • IsraeliRD
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28 Jan 2007 01:38 #1
Ok, over the next 24 hours I'll be adding to the list all Ultimate Times that will appear in the final version. These are of high challenge (most of the time).

If the level listing is wrong in MBP Director's cut, let me know. The list for MBP Final Version is from Ian's Level Order topic.

All times can still change at any time.

MBP Final Version:

Beginner:

Let's Roll! - 2.50
Jump Training - 4.00
Diamond Round-Up - 18.00
Learn the Friction! - 4.75
Tower Training - 6.25
Learn the Wall-Hit - 14.50
Gravity Knot - 6.75
Flight of the Marble - 11.50
Teleport Training - 4.50
Busy Bee - 9.00
Learn the Bouncy Floor - 7.65
Learn the Time Modifier - 5.00
Learn the Random Force - 7.35
King of the Marble - 25.00
Magnet Training - 10.50
Ground Zero - 2.75
Recoil Training – 19.00
Mini Mountain – 6.75
Ramps - 23.00
Learn the Edge Hit - 14.00
Diagonal Training - 22.00
Hazard Loop - 19.00
Keep on Rollin' - 7.75
Loop Exits - 10.00
Rube Goldberg Course - 40.00
Happy Birthday! - 26.50
Battlecube - 24.00

Intermediate:

Triple Decker - 30.00
Mountaintop Retreat – 14.50
Cyclone Launch - 9.75
Bump Your Head - 5.50
Spin Practice - 13.00
Medieval Maze - 36.00
Mini Marble Golf - 5.00
Diamond Travel - 12.50
Wall Master - 40.00
Avoiding Hazards - 3.95
Gravity Shaker - 7.50
Take a Stroll – 6.50
Sprint - 24.50
Downhill Racing - 2.40
Double LoopLoop - 30.00
Powerup Practice - 50.00
Technoropes – 12.75
Frictional Climb - 55.00
Astroflight - 25.00
Winding Steps - 24.00
Floor Climb - 50.00
Bumpy Highway – 20.00
Nuke Field - 42.00
Perplexingness - 50.00
Timely Ascent - 3.00
Marble Agility Course - 15.50
Pool – 57.50
Pink Fold Maze -13.50
Puzzle Ordeal - 32.50
Dragged Up! - 14.50
Gym – 1:50.00
Battlecube Revisited – 1:10.00

Advanced:

Orange Fold Maze - 23.00
Nukesweeper - 10.00
Treachery – 15.00
Ramp Launch - 34.00
Diamond Seeking Fun! – 10.00
Platform Race - 2:01.00
Castle Wars - 1:15.00
Fighting Slopes - 36.50
Slippery Steps - 17.50
Slope Madness - 18.75
Lightning Ice - 9.00
Crash Course - 12.50
NeonTech - 20.00
Slip Up - 21.00
Getting Squeezed - 40.00
Perilous Road - 54.50
Ring Stunts - 40.00
Par Pit – 1:35.00
Platform Race 2 - 1:20.40
Quaked Path - 8.50
Ice Cold Pass - 6.00
Michael's Adventure: MBP - 5.00
Treacherous Path - 20.00
Ultimate Tree - 2:05.00
Master the Jump Boost - 1:40.00
Strategy Climb - 30.00
Combo Course - 1:30.00
Despair - 1:13.00
Helicopter Monster Course – 1:50.00
Random Mayhem - 50.00
Recoil Ultra Course - 2:00.00
Bouncing Fun - 2:15.00
Platformer – 30.00
Frictional Battlecube – 1:15.00

Expert:

Stamina – 41.00
Tunnel Vision - 50.00
Michael's Final Adventure - 15.00
Trigonometry - 1:00.00
Ice Diamond - 30.00
Stairmaster - 1:30.00
Dizzying Heights - 40.00
Catwalks - 1:45.00
The Time Modifier Race - 1:04.50
Sand Storm - 35.00
Platform Mayhem - 3:00.00
Uphill Racing - 1:05.00
Cardcaddy's Diamond Collection - 2:45.00
Don't Jump! - 35.00
Trapdoor Mania - 32.50
The Ultimate Friction Challenge! - 4:00.00
Battlecube Finale - 9:00.00


MBP Director's Cut:

Beginner:

Learning the Basics - 6.00
Learning the Anti-Recoil - 4.50
Newton Knew Best - 12.00

Intermediate:

Ramp Madness - 47.50
Half Pipe Dive - 20.00

Advanced:

Jump Booster Aim - 10.50
Gap Aimer - 10.40
Hazardous House - 16.00
Magnetic Adventure - 30.00
Bent Reality - 1:20.00

Expert:

Hug the Wall - 1:12.50

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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28 Jan 2007 02:12 #2
For MBP Directors Cut you forgot Ramp Madness and Jump Booster Aim.

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  • IsraeliRD
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28 Jan 2007 11:42 #3
Updated times and levels.

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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  • technostick
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28 Jan 2007 13:18 #4
Mini Mountain 8:00 strikes me as rather high...

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28 Jan 2007 15:30 #5
As said, the times could all go lower. I need 2 re-test some of the levels and grab my own scores off the prefs.cs file

I also haven't finished Par Pit myself (many mistalignments kill me) so its gonna take a while.

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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28 Jan 2007 15:37 #6
Quote:I also haven't finished Par Pit myself (many mistalignments kill me) so its gonna take a while.

I hate to say this, but... is that level really of MBP quality?

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28 Jan 2007 15:55 #7
Hey, it's my first MBP level.

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28 Jan 2007 15:56 #8
It is still not converted, so you better wait before saying 'it's bad'.

Now I updated the times again, some of them were lowered from the original values, some I am giving a guess for now. I don't have Crash Course but I gave a time from memory.

Jase please send me Crash Course


Most of the levels above have an Ultimate Time.

Added 6 more levels above, including 1 for Director's Cut and 5 uncategorized.

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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28 Jan 2007 15:58 #9
Umm... yeah it's converted. Jase made a new texture for the purple texture.

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28 Jan 2007 15:59 #10
There are too many mis-alignements. Can you give me a fixed version without misalignments.

Also I added your Learning the Basics in the Director's Cut version.

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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28 Jan 2007 16:01 #11
Oh, and thanks Matan for putting Learning the Basics in Directors Cut. Good place for it.

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28 Jan 2007 16:01 #12
LOL! You were posting while I was typing!

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28 Jan 2007 16:04 #13
heh, now ain't that fun

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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28 Jan 2007 16:04 #14
I'll try to align par Pit, but as I said, I can't promise anything. I'll also raise the par time to 3:45.

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28 Jan 2007 16:17 #15
Thanks, Ian.


Also added Towers Training's Ultimate Time and I think on doing 6.50 Ultimate Time for it or 6.40

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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  • technostick
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28 Jan 2007 16:33 #16
6.50 or 6.25...

I got 6.21

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28 Jan 2007 17:04 #17
Um I started coding ultimate time it is almost done. Well Kind of. When do you need it?

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28 Jan 2007 18:28 #18
Umm... ASAP I guess. And I uploaded par Pit V2. I just made some aligments on the Z axis. I hope it's good enough.

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28 Jan 2007 18:41 #19
Done for 6.25.
RM -> ASAP. I need the code for it in the game.cs (the 5kbs one) so I can add it in my version and release it. In total the scoreboard will have 5 things max:

Par Time
Platinum Time
Ultimate Time
Your Time
Clock Bonuses (or whatever it won't say).

And if you beat Ultimate you get its color, if u beat platinum u get its color and if u dont beat both then none of these 2 colors. Also in the GUI for the levels you need to have a Platinum and Ultimate bars, so I'll ask Jase to do it.

Also can someone re-do the main thing so that it shows 5 tabs and not 4?
Beginner
Intermediate
Advanced
Expert
Custom

Thanks.


Who beat some of the ultimate times above? As a reminder, they will still go down, in time...

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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28 Jan 2007 18:43 #20
Can't find Par Pit!

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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28 Jan 2007 19:48 #21
Oops! It's up now.

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28 Jan 2007 22:32 #22
I beat Stanima I got 41.8.

Here is the code for the small game.cs. I have it a purplish color.

Code: if(MissionInfo.ultimatetime)
{
%text = %text @ <shadowcolor:7F00FF><color:7F00FF><font:DomCasualD:32>Ultimate Time:\t<color:7F00FF><shadowcolor:7F00FF> @
formatTime(MissionInfo.ultimatetime) @ \n;
}

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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29 Jan 2007 08:12 #23
Great, so now I need to put in ultimatetime = xxxxx in each level and it appears in the game right?

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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29 Jan 2007 10:23 #24
I've added 2 extra codes to this list and I've got the following bugs:

- I didn't get platinum or ultimate time but it says that I got the platinum time.
- I got Ultimate Time but the score color at the bottom stays in platinum color. I think that where it said that I got the ultimate time is also in platinum color.

(edited out because it contains MBP source code)

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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29 Jan 2007 18:27 #25
Quote:Treachery – 16.00

Me no believe.

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29 Jan 2007 21:06 #26
I did 12.xx and pascal did 16 (or was it 15). I might lower that ultimate time to anywhere between (and including) 15.00 to 16.00

Anyway, the game loads but it has a small problem, please solve this too.

Code:Loading compiled script marble/client/scripts/playGui.cs.
Loading compiled script marble/client/scripts/centerPrint.cs.
Compiling marble/client/scripts/game.cs...
marble/client/scripts/game.cs Line: 141 - Syntax error.
>>> Advanced script error report. Line 281.
>>> Some error context, with ## on sides of error halt:
@ (%time < MissionInfo.ultimatetime ? <shadowcolor:0000007f><color:7F00FF> : ) @ formatTime(%time) @ \n;

@## ##(%time < MissionInfo.goldTime ? <shadowcolor:0000007f><color:888c8d> : ) @ formatTime(%time) @ \n;
>>> Error report complete.

Loading compiled script marble/client/scripts/game.cs.
Loading compiled script marble/client/scripts/version.cs.

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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29 Jan 2007 22:56 #27
Quote:Me no believe.

Here's a hint: Try I do not believe.

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29 Jan 2007 23:03 #28
It looks like a color glich. The colors I pick are bad anyway just change the Hex Colors in the code to be diffreent from each other. At least the shadow one, but you should do all.

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  • technostick
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29 Jan 2007 23:03 #29
You what no understand me? Me no believe nothing.

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29 Jan 2007 23:44 #30
Should I tell my path?

BTW Thx RM will try this when i get back 2 australia.

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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